From d33dbdff59693377d06d83225b0fe78c3168c464 Mon Sep 17 00:00:00 2001 From: WBoerenkamps Date: Mon, 16 Dec 2024 22:56:42 +0100 Subject: segmentation fault fixed --- src/crepe/facade/Font.cpp | 7 ++++--- src/example/FontExample.cpp | 17 +++++++++++------ 2 files changed, 15 insertions(+), 9 deletions(-) diff --git a/src/crepe/facade/Font.cpp b/src/crepe/facade/Font.cpp index 1ee3de1..333e500 100644 --- a/src/crepe/facade/Font.cpp +++ b/src/crepe/facade/Font.cpp @@ -10,10 +10,11 @@ Font::Font(const Asset & src, Mediator & mediator) font(nullptr, TTF_CloseFont) { Config & config = Config::get_instance(); const std::string FONT_PATH = src.get_path(); - TTF_Font * font = TTF_OpenFont(FONT_PATH.c_str(), config.font.size); - if (font == NULL) + TTF_Font * loaded_font = TTF_OpenFont(FONT_PATH.c_str(), config.font.size); + if (loaded_font == NULL) { throw runtime_error(format("Font: {} (path: {})", TTF_GetError(), FONT_PATH)); - this->font = {font, [](TTF_Font * font) { TTF_CloseFont(font); }}; + } + this->font = {loaded_font, [](TTF_Font * font) { TTF_CloseFont(font); }}; } TTF_Font * Font::get_font() const { return this->font.get(); } diff --git a/src/example/FontExample.cpp b/src/example/FontExample.cpp index 620cf8e..c2f21c4 100644 --- a/src/example/FontExample.cpp +++ b/src/example/FontExample.cpp @@ -7,7 +7,9 @@ #include #include #include +#include #include +#include #include #include #include @@ -25,7 +27,7 @@ class TestScript : public Script{ auto now = steady_clock::now(); auto elapsed = duration_cast(now - start_time).count(); - if (elapsed >= 1) { + if (elapsed >= 5) { Mediator& med = mediator; EventManager& event_mgr = med.event_manager; event_mgr.trigger_event(); @@ -37,15 +39,18 @@ class TestScene : public Scene{ void load_scene() override{ GameObject text_object = this->new_object("test","test",vec2{0,0},0,1); text_object.add_component(vec2(100, 100), vec2(0, 0), "test test", - "OpenSymbol", Text::Data{}); - text_object.add_component(); + "Noto Sans", Text::Data{}); + text_object.add_component().set_script(); + text_object.add_component(ivec2{300,300},vec2{100,100},Camera::Data{ + }); } - std::string get_name(){ return "hey";} + std::string get_name() const override { return "hey"; } }; int main() { - - + LoopManager engine; + engine.add_scene(); + engine.start(); return 0; } -- cgit v1.2.3