From 80712f111e5b703f4f91b9bd55f4dbb14cb14829 Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Wed, 20 Nov 2024 19:00:36 +0100 Subject: remove copy/move constructors/operators on all components --- src/crepe/Component.h | 5 +++++ src/test/ParticleTest.cpp | 2 +- 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/src/crepe/Component.h b/src/crepe/Component.h index 5279fb3..6d405c7 100644 --- a/src/crepe/Component.h +++ b/src/crepe/Component.h @@ -27,6 +27,11 @@ protected: //! Only the ComponentManager can create components friend class ComponentManager; + Component(const Component &) = delete; + Component(Component &&) = delete; + virtual Component & operator=(const Component &) = delete; + virtual Component & operator=(Component &&) = delete; + public: virtual ~Component() = default; diff --git a/src/test/ParticleTest.cpp b/src/test/ParticleTest.cpp index 4e655a9..d9bbba0 100644 --- a/src/test/ParticleTest.cpp +++ b/src/test/ParticleTest.cpp @@ -28,7 +28,7 @@ public: GameObject game_object = mgr.new_object("", "", Vector2{0, 0}, 0, 0); Color color(0, 0, 0, 0); - Sprite test_sprite = game_object.add_component( + Sprite & test_sprite = game_object.add_component( make_shared("../asset/texture/img.png"), color, FlipSettings{true, true}); -- cgit v1.2.3