From 60f8b69876919a4010406f83b6a32e9153af1ad5 Mon Sep 17 00:00:00 2001 From: WBoerenkamps Date: Sat, 14 Dec 2024 16:50:59 +0100 Subject: removed large comment --- src/example/button.cpp | 15 --------------- 1 file changed, 15 deletions(-) diff --git a/src/example/button.cpp b/src/example/button.cpp index 6c8b1bc..4220588 100644 --- a/src/example/button.cpp +++ b/src/example/button.cpp @@ -29,21 +29,6 @@ int main(int argc, char * argv[]) { GameObject obj = mgr.new_object("camera", "camera", vec2{0, 0}, 0, 1); auto & camera = obj.add_component( ivec2{500, 500}, vec2{500, 500}, Camera::Data{.bg_color = Color::WHITE, .zoom = 1.0f}); - - // GameObject button_obj = mgr.new_object("body", "person", vec2{0, 0}, 0, 1); - // auto s2 = Texture("asset/texture/test_ap43.png"); - // bool button_clicked = false; - // auto & sprite2 = button_obj.add_component( - // s2, Color::GREEN, Sprite::FlipSettings{false, false}, 2, 1, 100); - // std::function on_click = [&]() { std::cout << "button clicked" << std::endl; }; - // std::function on_enter = [&]() { std::cout << "enter" << std::endl; }; - // std::function on_exit = [&]() { std::cout << "exit" << std::endl; }; - // auto & button - // = button_obj.add_component