Commit message (Collapse) | Author | Age | ||
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| | * | | | Added TODO | max-001 | 2024-11-21 | |
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| | * | | | Replaced Scene's name variable with get_name() method | max-001 | 2024-11-21 | |
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| | * | | | Added Doxygen comments/explanation for GameObjects and Scenes | max-001 | 2024-11-20 | |
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| * | | | | merge `master` into `loek/util` | Loek Le Blansch | 2024-11-21 | |
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| | * | | | fix doxygen comments on keycodes | Loek Le Blansch | 2024-11-20 | |
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| | * | | | nitpick #34 | Loek Le Blansch | 2024-11-20 | |
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| | * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events | WBoerenkamps | 2024-11-20 | |
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| | * | | | | make format | WBoerenkamps | 2024-11-20 | |
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| | * | | | | result of loeks temper tantrum | WBoerenkamps | 2024-11-20 | |
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| | * | | | | git remake | WBoerenkamps | 2024-11-20 | |
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| | * | | | | dispatch fixed and priority added | WBoerenkamps | 2024-11-20 | |
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| | * | | | | save before big refactor | WBoerenkamps | 2024-11-20 | |
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| | * | | | | most tests done | WBoerenkamps | 2024-11-20 | |
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| | * | | | | added operator | WBoerenkamps | 2024-11-19 | |
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| | * | | | | added default parameters of channel | WBoerenkamps | 2024-11-18 | |
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| | * | | | | make format | WBoerenkamps | 2024-11-18 | |
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| | * | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events | WBoerenkamps | 2024-11-18 | |
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| | * | | | | | removed some comments | WBoerenkamps | 2024-11-18 | |
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| | * | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events | WBoerenkamps | 2024-11-16 | |
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| | * | | | | | | make format | WBoerenkamps | 2024-11-16 | |
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| | * | | | | | | added eventManager reference to interfaces | WBoerenkamps | 2024-11-16 | |
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| | * | | | | | | added hpp files and auto | WBoerenkamps | 2024-11-16 | |
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| * | | | | | | | remove OptionalRef::set and OptionalRef::get | Loek Le Blansch | 2024-11-21 | |
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| * | | | | | | | merge `master` into `loek/util` | Loek Le Blansch | 2024-11-20 | |
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| | * | | | | | | nitpick #31 | Loek Le Blansch | 2024-11-20 | |
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| | * | | | | | | merge #31 | Loek Le Blansch | 2024-11-20 | |
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| | | * | | | | | | make format | heavydemon21 | 2024-11-20 | |
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| | | * | | | | | | fixed compile warning and tested the prerequisite that user needs to set ↵ | heavydemon21 | 2024-11-20 | |
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| | | * | | | | | | Merge branch 'master' into niels/RenderingParticle | heavydemon21 | 2024-11-20 | |
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| | | * | | | | | | implemented feedback | heavydemon21 | 2024-11-20 | |
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| | | * | | | | | | Merge branch 'master' into niels/RenderingParticle | heavydemon21 | 2024-11-20 | |
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| | | * | | | | | | | fixed the reference bug in render particle, it was in the example problem | heavydemon21 | 2024-11-20 | |
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| | | * | | | | | | | rendering system bug | heavydemon21 | 2024-11-20 | |
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| | | * | | | | | | | Merge branch 'master' into niels/RenderingParticle | heavydemon21 | 2024-11-20 | |
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| | | * \ \ \ \ \ \ \ | Merge branch 'master' into niels/RenderingParticle | heavydemon21 | 2024-11-20 | |
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| | | * | | | | | | | | | fixxed bug with particleemiiter and sprite in single component | heavydemon21 | 2024-11-20 | |
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| | | * | | | | | | | | | implemented feedback | heavydemon21 | 2024-11-20 | |
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| | | * | | | | | | | | | implementing feedback | heavydemon21 | 2024-11-20 | |
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| | | * | | | | | | | | | updated adjsuted rendering based on feedback | heavydemon21 | 2024-11-20 | |
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| | | * | | | | | | | | | adjusted so that all gets are auto | heavydemon21 | 2024-11-18 | |
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| | | * | | | | | | | | | merged master | heavydemon21 | 2024-11-18 | |
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| | | * | | | | | | | | | Merge remote-tracking branch 'origin/master' into niels/RenderingParticle | heavydemon21 | 2024-11-18 | |
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| | | * | | | | | | | | | example | heavydemon21 | 2024-11-15 | |
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| | | * | | | | | | | | | adjusted based on feedback of PR#31 | heavydemon21 | 2024-11-14 | |
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| | | * | | | | | | | | | forget a doxygen docs on a function | heavydemon21 | 2024-11-14 | |
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| | | * | | | | | | | | | Merge branch 'master' into niels/RenderingParticle | heavydemon21 | 2024-11-14 | |
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| | | * \ \ \ \ \ \ \ \ \ | Merge branch 'master' into niels/RenderingParticle | heavydemon21 | 2024-11-12 | |
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| | | * | | | | | | | | | | | makefile | heavydemon21 | 2024-11-12 | |
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| | | * | | | | | | | | | | | Adjusted rendering so that now a gameobject can have multiple sprites with ↵ | heavydemon21 | 2024-11-12 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | particles and another texture | |||
| | | * | | | | | | | | | | | adjusted renderingsystem | heavydemon21 | 2024-11-11 | |
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