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Commit message (Collapse)AuthorAge
* change get dtJAROWMR7 days
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* Merge branch 'master' of github.com:lonkaars/crepe into ↵JAROWMR7 days
|\ | | | | | | jaro/physics-system-improvement
| * `make format`Loek Le Blansch7 days
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| * fix testsLoek Le Blansch7 days
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| * hotfix inputtest.cppheavydemon217 days
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* | make formatJAROWMR7 days
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* | reverted fileJAROWMR7 days
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* | added rotation for previewJAROWMR7 days
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* | removed merge fileJAROWMR7 days
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* | fixed gameJAROWMR7 days
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* | updated testJAROWMR7 days
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* | timing fixJAROWMR7 days
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* | added fixed updateJAROWMR7 days
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* | merge masterJAROWMR7 days
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| * removed \class rendersystemheavydemon217 days
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| * removed \class in sdlcontextheavydemon217 days
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| * Merge branch 'master' into niels/UIheavydemon217 days
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| | * last changesWBoerenkamps7 days
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| | * mege with masterWBoerenkamps7 days
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| | * | testing less strictWBoerenkamps7 days
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| | * | fps to unsignedWBoerenkamps7 days
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| | * | make formatWBoerenkamps8 days
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| | * | feedback changed and merge workingWBoerenkamps8 days
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| | * | Merge branch 'wouter/gameloop' of https://github.com/lonkaars/crepe into ↵WBoerenkamps8 days
| | |\ \ | | | | | | | | | | | | | | | wouter/gameloop
| | | * | `make format`wouter/gameloopLoek Le Blansch8 days
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| | | * | WIP fix LoopTimerManagerLoek Le Blansch8 days
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| | * | | make formatWBoerenkamps8 days
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| | * | feedback but error after conflictWBoerenkamps8 days
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| | * | | feedbackWBoerenkamps8 days
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| | * | | changed function name and removed autoWBoerenkamps9 days
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| | * | | make formatWBoerenkamps9 days
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| | * | | feedback changesWBoerenkamps9 days
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| | * | | clarified doxygen and changed function nameWBoerenkamps9 days
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| | * | | changed infinity to 0WBoerenkamps9 days
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| | * | | fixed 0 division and duplicate startWBoerenkamps9 days
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| | * | | removed autoWBoerenkamps9 days
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| | * | | checked for 0 divisionWBoerenkamps9 days
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| | * | | removed unused functions and friend relationssWBoerenkamps9 days
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| | * | | switched doxygenWBoerenkamps9 days
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| | * | | added doxygensWBoerenkamps9 days
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| | * | | fixed a small mistake in sceneManager and added the load_next_scene to the loopWBoerenkamps9 days
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| | * | | removed white line and standard target fps = 60WBoerenkamps9 days
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| | * | | merge masterWBoerenkamps9 days
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| | * | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps9 days
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| | * \ \ \ Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps10 days
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| | * | | | | changed some function namesWBoerenkamps10 days
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| | * | | | | make formatWBoerenkamps10 days
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| | * | | | | added scaled fixed delta timeWBoerenkamps10 days
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| | * | | | | removed commentsWBoerenkamps11 days
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| | * | | | | added line breakWBoerenkamps11 days
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