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| | * | | | | | | | | | | implemented feedback on testheavydemon218 days
| | * | | | | | | | | | | reverted to masterheavydemon218 days
| | * | | | | | | | | | | implemented feedbackheavydemon218 days
| | * | | | | | | | | | | make formatheavydemon218 days
| | * | | | | | | | | | | adjusted aspect ratioheavydemon218 days
| | * | | | | | | | | | | Merge branch 'master' into niels/remove_singletonheavydemon218 days
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| | * | | | | | | | | | | implemented feedback wouter, improved animator. however if spritesheet aspect...heavydemon219 days
| | * | | | | | | | | | | fixed the aspect ratio and removed the ratio from sprite and give it to textu...heavydemon2110 days
| | * | | | | | | | | | | made sdlcontext not a singleton anymoreheavydemon2111 days
| | * | | | | | | | | | | removed singleton from SDLContext, problem now is cannot call functionalities...heavydemon2111 days
| * | | | | | | | | | | | make formatheavydemon218 days
| * | | | | | | | | | | | updated the code so that get_events() calculates pixel units to game unitsheavydemon218 days
| * | | | | | | | | | | | Merge branch 'master' into niels/UIheavydemon218 days
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| | * | | | | | | | | | | Implemented feedbackmax-0018 days
| | * | | | | | | | | | | Clarified 0.75fmax-0018 days
| | * | | | | | | | | | | Make formatmax-0018 days
| | * | | | | | | | | | | Corrected constexprmax-0018 days
| | * | | | | | | | | | | Merge remote-tracking branch 'origin/master' into max/AImax-0018 days
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| | | * | | | | | | | | | | add SaveManager to LoopManagerLoek Le Blansch9 days
| | | * | | | | | | | | | | use opaque type instead of forward declared DB for unique_ptr in SaveManagerLoek Le Blansch9 days
| | | * | | | | | | | | | | merge masterLoek Le Blansch9 days
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| | | | * \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into loek/scriptsLoek Le Blansch9 days
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| | | | * \ \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into loek/scriptsLoek Le Blansch10 days
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| | | | * | | | | | | | | | | | Merge branch 'master' into loek/scriptsLoek Le Blansch10 days
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| | | | * | | | | | | | | | | | add doxygen commentsLoek Le Blansch12 days
| | | | * | | | | | | | | | | | merge with masterLoek Le Blansch12 days
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| | | | * | | | | | | | | | | | `make format`Loek Le Blansch12 days
| | | | * | | | | | | | | | | | more script utilitiesLoek Le Blansch12 days
| | | | * | | | | | | | | | | | add more fetching functions to ComponentManagerLoek Le Blansch13 days
| | | * | | | | | | | | | | | | merge masterLoek Le Blansch9 days
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| | | | * | | | | | | | | | | | fix AudioSystem bug + add regression testLoek Le Blansch9 days
| | | | * | | | | | | | | | | | add ResourceManager to LoopManagerLoek Le Blansch9 days
| | | | * | | | | | | | | | | | process feedback on #60Loek Le Blansch9 days
| | | | * | | | | | | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch10 days
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| | | | * | | | | | | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch10 days
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| | | | * | | | | | | | | | | merge masterLoek Le Blansch12 days
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| | | | * | | | | | | | | | | `make format`Loek Le Blansch14 days
| | | | * | | | | | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch14 days
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| | | | * | | | | | | | | | | | add unit testLoek Le Blansch2024-12-05
| | | | * | | | | | | | | | | | remove copy/move constructor/operator from base ResourceLoek Le Blansch2024-12-04
| | | | * | | | | | | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | | | * | | | | | | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | | | * | | | | | | | | | | | | remove `Private`Loek Le Blansch2024-12-02
| | | | * | | | | | | | | | | | | add doxygen comments + clean upLoek Le Blansch2024-11-30
| | | | * | | | | | | | | | | | | `make format`Loek Le Blansch2024-11-30
| | | | * | | | | | | | | | | | | test and debug audio systemLoek Le Blansch2024-11-30
| | | | * | | | | | | | | | | | | fix audio system implementationLoek Le Blansch2024-11-30
| | | | * | | | | | | | | | | | | audio system kinda workingLoek Le Blansch2024-11-29
| | | | * | | | | | | | | | | | | more audio system WIPLoek Le Blansch2024-11-29
| | | | * | | | | | | | | | | | | more utility classes for Audio systemLoek Le Blansch2024-11-29