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* fix AudioSystem bug + add regression testloek/audioLoek Le Blansch7 days
* add ResourceManager to LoopManagerLoek Le Blansch7 days
* process feedback on #60Loek Le Blansch7 days
* Merge branch 'master' into loek/audioLoek Le Blansch8 days
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| * hotfix draw callheavydemon218 days
* | Merge branch 'master' into loek/audioLoek Le Blansch8 days
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| * revert #66 except for `src/test/InputTest.cpp`Loek Le Blansch8 days
| * fixed inputtest test because of adjusting inputtest values. however inputtest...heavydemon219 days
* | merge masterLoek Le Blansch10 days
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| * nitpick #59Loek Le Blansch11 days
| * Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch11 days
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| | * fixed testsheavydemon2111 days
| * | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch11 days
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| | * make formatheavydemon2111 days
| | * implemented feedbackheavydemon2111 days
| | * make formatheavydemon2111 days
| | * implemented final max feedbackheavydemon2111 days
| | * added animatorsystem updateheavydemon2111 days
| | * make formatheavydemon2111 days
| | * merged masterheavydemon2111 days
| | * Merge branch 'master' into decouplingheavydemon2111 days
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| | * | make formatheavydemon2113 days
| | * | implemented feedback, cameraValues need better name?heavydemon2113 days
| | * | fixed the one cycle aimatorsystem where it did not do the last frame_for the ...heavydemon2114 days
| | * | made the test work with the adjustmentsheavydemon212024-12-02
| | * | make formatheavydemon212024-12-02
| | * | added all the contructor strutcts for animator,sprite and cameraheavydemon212024-12-02
| | * | making struct constructorsheavydemon212024-12-02
| | * | tmp commitheavydemon212024-12-02
| | * | comments i animator and sprite. added sprite indepentdent scale and angleheavydemon212024-12-02
| | * | make formatheavydemon212024-11-30
| | * | improved animatorheavydemon212024-11-30
| | * | cleaner camera implementationheavydemon212024-11-30
| | * | zoomed viewportheavydemon212024-11-30
| | * | first version of new viewport floats without the use of sdl functionsheavydemon212024-11-30
| | * | working floating point black barsheavydemon212024-11-29
| * | | merge #53Loek Le Blansch11 days
| * | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepeLoek Le Blansch11 days
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| | * | | make formatJAROWMR11 days
| | * | | enabled all test expect profilingJAROWMR11 days
| | * | | review feedbackJAROWMR11 days
| | * | | removed roundJAROWMR11 days
| | * | | fixed float round issueJAROWMR11 days
| | * | | removed minus one from calculationJAROWMR11 days
| | * | | bug foxJAROWMR11 days
| | * | | dynamic and static bug fixesJAROWMR11 days
| | * | | merge with master and keypressed added to gameJAROWMR12 days
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| | * | | make formatJAROWMR13 days
| | * | | added collision layers to example and unit testJAROWMR13 days
| | * | | added collision layersJAROWMR13 days