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* added sdl2 includejaroWMR2024-10-09
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* merge with masterjaroWMR2024-10-09
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| * fix feedbackLoek Le Blansch2024-10-08
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| * `make format` + clang-tidyLoek Le Blansch2024-10-05
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| * add doxygen comments to Asset classLoek Le Blansch2024-10-05
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| * move Asset from crepe::api to crepeLoek Le Blansch2024-10-05
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| * rename Resource to AssetLoek Le Blansch2024-10-05
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| * restructure unit tests and dummiesLoek Le Blansch2024-10-05
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| * `make format`Loek Le Blansch2024-10-01
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| * rename SoundSystem to SoundContext (2/2)Loek Le Blansch2024-10-01
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| * rename SoundSystem to SoundContext (1/2)Loek Le Blansch2024-10-01
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| * implement remaining Sound functionsLoek Le Blansch2024-10-01
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| * fix audio segfaultLoek Le Blansch2024-10-01
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| * WIP cleanup (broken, but more like the class diagram)Loek Le Blansch2024-09-29
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| * implement audio poc using facade classesLoek Le Blansch2024-09-29
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| * implement debug logging functions and fix sound system segfaultLoek Le Blansch2024-09-29
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| * more WIP audio facadeLoek Le Blansch2024-09-28
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| * WIP Audio API + facadeLoek Le Blansch2024-09-25
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* | improved particle system from 90ms to ~ 0.7msjaroWMR2024-10-07
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* | updated systemjaroWMR2024-10-07
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* | created a particel systemjaroWMR2024-10-07
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* | particle direction is randomjaroWMR2024-10-07
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* | particle POCjaroWMR2024-10-01
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* remove lazy.mk and update readmeLoek Le Blansch2024-09-21
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* add googletest unit testing setupLoek Le Blansch2024-09-03
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* shuffle filesLoek Le Blansch2024-09-03
Moving all code into src/crepe allows you to add the src folder as SYSTEM INTERFACE, resulting in includes that look like `<crepe/xyz.h>`.