Commit message (Collapse) | Author | Age | |
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* | Merge remote-tracking branch 'origin/master' into max/gameobject | max-001 | 2024-11-05 |
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| * | `make format` | Loek Le Blansch | 2024-11-05 |
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| * | create facade folder | Loek Le Blansch | 2024-11-05 |
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| * | `make format` | Loek Le Blansch | 2024-11-05 |
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| * | remove util and api namespaces | Loek Le Blansch | 2024-11-05 |
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| * | move systems + update contributing.md | Loek Le Blansch | 2024-11-05 |
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* | | Made add_component() exception save | max-001 | 2024-11-05 |
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* | | Implemented -1 case | max-001 | 2024-11-05 |
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* | | Merge remote-tracking branch 'origin/master' into max/gameobject | max-001 | 2024-11-05 |
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| * | make string format RAII | Loek Le Blansch | 2024-11-05 |
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* | | Improved test by adding one Transform component too much | max-001 | 2024-11-05 |
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* | | Implemented get_instances_max() at add_component() | max-001 | 2024-11-05 |
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* | | Make format | max-001 | 2024-11-05 |
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* | | Implemented get_instances_max() at Transform component | max-001 | 2024-11-05 |
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* | | Improved test | max-001 | 2024-11-05 |
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* | | Improved test | max-001 | 2024-11-05 |
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* | | Added example | max-001 | 2024-11-05 |
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* | | Replaced auto with concrete type | max-001 | 2024-11-05 |
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* | | Changed examples a bit to work with new GameObject class | max-001 | 2024-11-05 |
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* | | Modified GameObject according to class diagram (design document) | max-001 | 2024-11-05 |
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* | | Replaced Point references with Point copy by value | max-001 | 2024-11-05 |
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* | | Added Matadata component | max-001 | 2024-11-05 |
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* | | Added get_instances_max() method | max-001 | 2024-11-05 |
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* | fix CMakeLists for GTest unit tests | Loek Le Blansch | 2024-11-04 |
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* | `make format` | Loek Le Blansch | 2024-11-03 |
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* | clean up logging example | Loek Le Blansch | 2024-11-01 |
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* | update audio POC | Loek Le Blansch | 2024-10-31 |
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* | minor script system fixes | Loek Le Blansch | 2024-10-31 |
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* | update build commands in readme | Loek Le Blansch | 2024-10-31 |
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* | `make format` | Loek Le Blansch | 2024-10-25 |
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* | implement get_component for scripts | Loek Le Blansch | 2024-10-25 |
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* | `make format` | Loek Le Blansch | 2024-10-24 |
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* | merge master into loek/config | Loek Le Blansch | 2024-10-24 |
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| * | add PR #9 comments as code comments | Loek Le Blansch | 2024-10-24 |
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| * | move template function definition to hpp | Loek Le Blansch | 2024-10-23 |
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| * | rename SdlContext -> SDLContext | Loek Le Blansch | 2024-10-23 |
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| * | more nitpicking | Loek Le Blansch | 2024-10-23 |
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| * | `clang-format` | Loek Le Blansch | 2024-10-23 |
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| * | initial nitpicking | Loek Le Blansch | 2024-10-23 |
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| * | fixed merge issue | jaroWMR | 2024-10-23 |
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| * | merge with niels/rendering | jaroWMR | 2024-10-23 |
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| | * | rendering and assetmanager | heavydemon21 | 2024-10-23 |
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| | * | Merge branch 'jaro/poc-physics' into niels/rendering | heavydemon21 | 2024-10-23 |
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| | * \ | Merge branch 'master' into niels/rendering | heavydemon21 | 2024-10-23 |
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| * | | | | merge with niels/rendering | jaroWMR | 2024-10-23 |
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| | * | | | rendering and asset_manager poc | heavydemon21 | 2024-10-23 |
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| | * | | | fixed everything and can now work with new compiler, example rendering and ↵ | heavydemon21 | 2024-10-22 |
| | | | | | | | | | | | | | | | | | | | | made it work with component manager | ||
| | * | | | sound | heavydemon21 | 2024-10-22 |
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| | * | | | Merge branch 'master' into niels/rendering | heavydemon21 | 2024-10-22 |
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| | * | | | | merged further and changed to standard | heavydemon21 | 2024-10-22 |
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