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* test and debug audio systemLoek Le Blansch2024-11-30
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* fix audio system implementationLoek Le Blansch2024-11-30
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* audio system kinda workingLoek Le Blansch2024-11-29
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* more audio system WIPLoek Le Blansch2024-11-29
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* more utility classes for Audio systemLoek Le Blansch2024-11-29
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* merge `loek/scripts`Loek Le Blansch2024-11-29
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| * add more documentation to Mediator + fix system mediator useLoek Le Blansch2024-11-28
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| * merge `master`Loek Le Blansch2024-11-28
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| | * `make format`Loek Le Blansch2024-11-28
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| | * implemented loek feedbackheavydemon212024-11-28
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| | * sprite had include wrong orderheavydemon212024-11-28
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| | * make formatheavydemon212024-11-28
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| | * adjusted more it should now be finsishedheavydemon212024-11-28
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| | * removed animator rectangleheavydemon212024-11-28
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| | * implemented feedback to have draw structheavydemon212024-11-28
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| | * making test work againheavydemon212024-11-28
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| | * Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-28
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| | * | adjusted texture and sprite to hold a texture, instead of referenceheavydemon212024-11-28
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| | * | make formatheavydemon212024-11-28
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| | * | feedback implementedheavydemon212024-11-28
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| | * | implemented feedback. biggest changes are teh camera_ref removedheavydemon212024-11-27
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| | * | make format and offset for the cameara relative from the transform gameobjectheavydemon212024-11-27
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| | * | removed shared_ptr from spriteheavydemon212024-11-27
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| | * | implemented feedback, removed width so that user only can set height.heavydemon212024-11-27
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| | * | removed most static cast because of camera sizes vec2 -> ivec2heavydemon212024-11-27
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| | * | implemented feedback on PR40 and made camera sizes ivec2heavydemon212024-11-27
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| | * | implemented all the feedbackheavydemon212024-11-26
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| | * | make formatheavydemon212024-11-26
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| | * | added window default config settingsheavydemon212024-11-26
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| | * | adjusted vector2 to vec2heavydemon212024-11-26
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| | * | Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-26
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| | * | | fixed a rezing and camera origin is now middlepointheavydemon212024-11-25
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| | * | | added doxygen commentsheavydemon212024-11-22
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| | * | | make formatheavydemon212024-11-22
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| | * | | working moving camera, flip animations, resizing with animations, and black barsheavydemon212024-11-22
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| | * | | working scaling image with scaling world to screenheavydemon212024-11-22
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| | * | | working aspect ratio in world units. and add pillarboxing/letterboxing ↵heavydemon212024-11-22
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| | * | | Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-21
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| | * | | | adjusted branch based on feedbackheavydemon212024-11-20
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| | * | | | rendering based on world unites instead of pixelsheavydemon212024-11-18
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| | * | | | first version world postions with cameraheavydemon212024-11-18
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| * | | | | add test for Script::set_next_sceneLoek Le Blansch2024-11-28
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| * | | | | split up script testsLoek Le Blansch2024-11-28
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| * | | | | manager mediator refactorLoek Le Blansch2024-11-28
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| * | | | Merge branch 'max/ecs' of github.com:lonkaars/crepeLoek Le Blansch2024-11-27
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| | * | | Improved testmax-0012024-11-26
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| | * | | Added testmax-0012024-11-26
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| | * | | Renamed componentArray to component_arraymax-0012024-11-26
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| | * | | Improved delete_all_components()max-0012024-11-26
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| | * | | It is now possible to reset the persistent flagmax-0012024-11-26
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