Commit message (Expand) | Author | Age | ||
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| * | | | | | | | | | | | | | most test working | WBoerenkamps | 2024-11-25 | |
| * | | | | | | | | | | | | | creating inputSystem tests | WBoerenkamps | 2024-11-24 | |
| * | | | | | | | | | | | | | merge | WBoerenkamps | 2024-11-24 | |
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| * | | | | | | | | | | | | | | input facade | WBoerenkamps | 2024-11-24 | |
| * | | | | | | | | | | | | | | button handling | WBoerenkamps | 2024-11-19 | |
| * | | | | | | | | | | | | | | sdl changes | WBoerenkamps | 2024-11-18 | |
| * | | | | | | | | | | | | | | added mouse and key event triggering | WBoerenkamps | 2024-11-18 | |
| * | | | | | | | | | | | | | | Merge branch 'wouter/events' into wouter/inputSystem | WBoerenkamps | 2024-11-18 | |
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| * | | | | | | | | | | | | | | | added keycode conversion | WBoerenkamps | 2024-11-18 | |
* | | | | | | | | | | | | | | | | Implemeted seek behavior | max-001 | 2024-12-04 | |
* | | | | | | | | | | | | | | | | Increased gameloop time | max-001 | 2024-12-04 | |
* | | | | | | | | | | | | | | | | Extended Vector2 | max-001 | 2024-12-04 | |
* | | | | | | | | | | | | | | | | Setup some behaviors | max-001 | 2024-12-04 | |
* | | | | | | | | | | | | | | | | Added AI component | max-001 | 2024-12-04 | |
* | | | | | | | | | | | | | | | | Modified test and setup of AISystem | max-001 | 2024-12-04 | |
* | | | | | | | | | | | | | | | | Setup test for AI | max-001 | 2024-12-04 | |
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* | | | | | | | | | | | | | | | update feature listing | Loek Le Blansch | 2024-12-03 | |
* | | | | | | | | | | | | | | | wrap lines | Loek Le Blansch | 2024-12-03 | |
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* | | | | | | | | | | | | | | `make format` | Loek Le Blansch | 2024-12-03 | |
* | | | | | | | | | | | | | | implemented feedback removed get_width and height --> get_size for both textu... | heavydemon21 | 2024-12-03 | |
* | | | | | | | | | | | | | | make format | heavydemon21 | 2024-12-02 | |
* | | | | | | | | | | | | | | rendering color working | heavydemon21 | 2024-12-02 | |
* | | | | | | | | | | | | | | fixed the color functionality | heavydemon21 | 2024-12-02 | |
* | | | | | | | | | | | | | | Merge branch 'master' into niels/rendering_color | heavydemon21 | 2024-12-02 | |
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| * | | | | | | | | | | | | | `make format` | Loek Le Blansch | 2024-11-28 | |
| * | | | | | | | | | | | | | implemented loek feedback | heavydemon21 | 2024-11-28 | |
| * | | | | | | | | | | | | | sprite had include wrong order | heavydemon21 | 2024-11-28 | |
| * | | | | | | | | | | | | | make format | heavydemon21 | 2024-11-28 | |
| * | | | | | | | | | | | | | adjusted more it should now be finsished | heavydemon21 | 2024-11-28 | |
| * | | | | | | | | | | | | | removed animator rectangle | heavydemon21 | 2024-11-28 | |
| * | | | | | | | | | | | | | implemented feedback to have draw struct | heavydemon21 | 2024-11-28 | |
| * | | | | | | | | | | | | | making test work again | heavydemon21 | 2024-11-28 | |
| * | | | | | | | | | | | | | Merge branch 'master' into niels/decoupling_pixel_and_pos | heavydemon21 | 2024-11-28 | |
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| | * | | | | | | | | | | | | Merge branch 'max/ecs' of github.com:lonkaars/crepe | Loek Le Blansch | 2024-11-27 | |
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| | | * | | | | | | | | | | | Improved test | max-001 | 2024-11-26 | |
| | | * | | | | | | | | | | | Added test | max-001 | 2024-11-26 | |
| | | * | | | | | | | | | | | Renamed componentArray to component_array | max-001 | 2024-11-26 | |
| | | * | | | | | | | | | | | Improved delete_all_components() | max-001 | 2024-11-26 | |
| | | * | | | | | | | | | | | It is now possible to reset the persistent flag | max-001 | 2024-11-26 | |
| | | * | | | | | | | | | | | Replaced vector by unordered_map | max-001 | 2024-11-26 | |
| | | * | | | | | | | | | | | Make format | max-001 | 2024-11-24 | |
| | | * | | | | | | | | | | | Corrected include | max-001 | 2024-11-24 | |
| | | * | | | | | | | | | | | Merge remote-tracking branch 'origin/master' into max/ecs | max-001 | 2024-11-24 | |
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| | | * | | | | | | | | | | | Extended test | max-001 | 2024-11-22 | |
| | | * | | | | | | | | | | | Implemented persistent objects | max-001 | 2024-11-22 | |
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| * | | | | | | | | | | | | adjusted texture and sprite to hold a texture, instead of reference | heavydemon21 | 2024-11-28 | |
| * | | | | | | | | | | | | make format | heavydemon21 | 2024-11-28 | |
| * | | | | | | | | | | | | feedback implemented | heavydemon21 | 2024-11-28 | |
| * | | | | | | | | | | | | implemented feedback. biggest changes are teh camera_ref removed | heavydemon21 | 2024-11-27 | |
| * | | | | | | | | | | | | make format and offset for the cameara relative from the transform gameobject | heavydemon21 | 2024-11-27 |