Commit message (Expand) | Author | Age | ||
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| * | | | | | | | adapted some files | heavydemon21 | 2024-11-14 | |
| * | | | | | | | Working color, fucked up git merge | heavydemon21 | 2024-11-14 | |
| * | | | | | | | color paremeter in sprite works | heavydemon21 | 2024-11-14 | |
* | | | | | | | | removed part of if | JAROWMR | 2024-12-03 | |
* | | | | | | | | improved comments | JAROWMR | 2024-12-03 | |
* | | | | | | | | added and changed some comments | JAROWMR | 2024-12-03 | |
* | | | | | | | | moved active check to update and changed gather of components | JAROWMR | 2024-12-03 | |
* | | | | | | | | merge fix and review fix | JAROWMR | 2024-12-02 | |
* | | | | | | | | changed some values because of feedback and merged from master | JAROWMR | 2024-12-02 | |
* | | | | | | | | moved visit | JAROWMR | 2024-12-02 | |
* | | | | | | | | feedback fix | JAROWMR | 2024-12-02 | |
* | | | | | | | | const correct and naming of functions | JAROWMR | 2024-12-02 | |
* | | | | | | | | added some comments and const | JAROWMR | 2024-12-02 | |
* | | | | | | | | resolution for circle circle and box circle | JAROWMR | 2024-12-02 | |
* | | | | | | | | removed comments | JAROWMR | 2024-12-01 | |
* | | | | | | | | merge with master | JAROWMR | 2024-12-01 | |
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| * | | | | | | | `make format` | Loek Le Blansch | 2024-11-28 | |
| * | | | | | | | implemented loek feedback | heavydemon21 | 2024-11-28 | |
| * | | | | | | | sprite had include wrong order | heavydemon21 | 2024-11-28 | |
| * | | | | | | | make format | heavydemon21 | 2024-11-28 | |
| * | | | | | | | adjusted more it should now be finsished | heavydemon21 | 2024-11-28 | |
| * | | | | | | | removed animator rectangle | heavydemon21 | 2024-11-28 | |
| * | | | | | | | implemented feedback to have draw struct | heavydemon21 | 2024-11-28 | |
| * | | | | | | | making test work again | heavydemon21 | 2024-11-28 | |
| * | | | | | | | Merge branch 'master' into niels/decoupling_pixel_and_pos | heavydemon21 | 2024-11-28 | |
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| | * | | | | | | Merge branch 'max/ecs' of github.com:lonkaars/crepe | Loek Le Blansch | 2024-11-27 | |
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| | | * | | | | | Improved test | max-001 | 2024-11-26 | |
| | | * | | | | | Added test | max-001 | 2024-11-26 | |
| | | * | | | | | Renamed componentArray to component_array | max-001 | 2024-11-26 | |
| | | * | | | | | Improved delete_all_components() | max-001 | 2024-11-26 | |
| | | * | | | | | It is now possible to reset the persistent flag | max-001 | 2024-11-26 | |
| | | * | | | | | Replaced vector by unordered_map | max-001 | 2024-11-26 | |
| | | * | | | | | Make format | max-001 | 2024-11-24 | |
| | | * | | | | | Corrected include | max-001 | 2024-11-24 | |
| | | * | | | | | Merge remote-tracking branch 'origin/master' into max/ecs | max-001 | 2024-11-24 | |
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| | | * | | | | | | Extended test | max-001 | 2024-11-22 | |
| | | * | | | | | | Implemented persistent objects | max-001 | 2024-11-22 | |
| * | | | | | | | | adjusted texture and sprite to hold a texture, instead of reference | heavydemon21 | 2024-11-28 | |
| * | | | | | | | | make format | heavydemon21 | 2024-11-28 | |
| * | | | | | | | | feedback implemented | heavydemon21 | 2024-11-28 | |
| * | | | | | | | | implemented feedback. biggest changes are teh camera_ref removed | heavydemon21 | 2024-11-27 | |
| * | | | | | | | | make format and offset for the cameara relative from the transform gameobject | heavydemon21 | 2024-11-27 | |
| * | | | | | | | | removed shared_ptr from sprite | heavydemon21 | 2024-11-27 | |
| * | | | | | | | | implemented feedback, removed width so that user only can set height. | heavydemon21 | 2024-11-27 | |
| * | | | | | | | | removed most static cast because of camera sizes vec2 -> ivec2 | heavydemon21 | 2024-11-27 | |
| * | | | | | | | | implemented feedback on PR40 and made camera sizes ivec2 | heavydemon21 | 2024-11-27 | |
| * | | | | | | | | implemented all the feedback | heavydemon21 | 2024-11-26 | |
| * | | | | | | | | make format | heavydemon21 | 2024-11-26 | |
| * | | | | | | | | added window default config settings | heavydemon21 | 2024-11-26 | |
| * | | | | | | | | adjusted vector2 to vec2 | heavydemon21 | 2024-11-26 |