index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Commit message (
Expand
)
Author
Age
...
*
|
Made add_component() exception save
max-001
2024-11-05
*
|
Implemented -1 case
max-001
2024-11-05
*
|
Merge remote-tracking branch 'origin/master' into max/gameobject
max-001
2024-11-05
|
\
|
|
*
make string format RAII
Loek Le Blansch
2024-11-05
*
|
Improved test by adding one Transform component too much
max-001
2024-11-05
*
|
Implemented get_instances_max() at add_component()
max-001
2024-11-05
*
|
Make format
max-001
2024-11-05
*
|
Implemented get_instances_max() at Transform component
max-001
2024-11-05
*
|
Improved test
max-001
2024-11-05
*
|
Improved test
max-001
2024-11-05
*
|
Added example
max-001
2024-11-05
*
|
Replaced auto with concrete type
max-001
2024-11-05
*
|
Changed examples a bit to work with new GameObject class
max-001
2024-11-05
*
|
Modified GameObject according to class diagram (design document)
max-001
2024-11-05
*
|
Replaced Point references with Point copy by value
max-001
2024-11-05
*
|
Added Matadata component
max-001
2024-11-05
*
|
Added get_instances_max() method
max-001
2024-11-05
|
/
*
fix CMakeLists for GTest unit tests
Loek Le Blansch
2024-11-04
*
`make format`
Loek Le Blansch
2024-11-03
*
clean up logging example
Loek Le Blansch
2024-11-01
*
update audio POC
Loek Le Blansch
2024-10-31
*
minor script system fixes
Loek Le Blansch
2024-10-31
*
update build commands in readme
Loek Le Blansch
2024-10-31
*
`make format`
Loek Le Blansch
2024-10-25
*
implement get_component for scripts
Loek Le Blansch
2024-10-25
*
`make format`
Loek Le Blansch
2024-10-24
*
merge master into loek/config
Loek Le Blansch
2024-10-24
|
\
|
*
add PR #9 comments as code comments
Loek Le Blansch
2024-10-24
|
*
move template function definition to hpp
Loek Le Blansch
2024-10-23
|
*
rename SdlContext -> SDLContext
Loek Le Blansch
2024-10-23
|
*
more nitpicking
Loek Le Blansch
2024-10-23
|
*
`clang-format`
Loek Le Blansch
2024-10-23
|
*
initial nitpicking
Loek Le Blansch
2024-10-23
|
*
fixed merge issue
jaroWMR
2024-10-23
|
*
merge with niels/rendering
jaroWMR
2024-10-23
|
|
\
|
|
*
rendering and assetmanager
heavydemon21
2024-10-23
|
|
*
Merge branch 'jaro/poc-physics' into niels/rendering
heavydemon21
2024-10-23
|
|
|
\
|
|
*
\
Merge branch 'master' into niels/rendering
heavydemon21
2024-10-23
|
|
|
\
\
|
*
|
|
|
merge with niels/rendering
jaroWMR
2024-10-23
|
|
\
|
|
|
|
|
*
|
|
rendering and asset_manager poc
heavydemon21
2024-10-23
|
|
*
|
|
fixed everything and can now work with new compiler, example rendering and ma...
heavydemon21
2024-10-22
|
|
*
|
|
sound
heavydemon21
2024-10-22
|
|
*
|
|
Merge branch 'master' into niels/rendering
heavydemon21
2024-10-22
|
|
|
\
\
\
|
|
*
|
|
|
merged further and changed to standard
heavydemon21
2024-10-22
|
|
*
|
|
|
Merge branch 'master' into niels/rendering
heavydemon21
2024-10-22
|
|
|
\
\
\
\
|
|
*
|
|
|
|
rendering and facade
heavydemon21
2024-10-22
|
|
*
|
|
|
|
rendering system
heavydemon21
2024-10-08
|
|
*
|
|
|
|
changed sound back
heavydemon21
2024-10-03
|
|
*
|
|
|
|
working resource manager and textures and sprite to new standard
heavydemon21
2024-10-02
|
|
*
|
|
|
|
need to switch submodule image to branch sdl2
heavydemon21
2024-10-01
[prev]
[next]