index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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Author
Age
*
added sdl2 include
jaroWMR
2024-10-09
*
merge with master
jaroWMR
2024-10-09
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\
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*
fix feedback
Loek Le Blansch
2024-10-08
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*
`make format` + clang-tidy
Loek Le Blansch
2024-10-05
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*
add doxygen comments to Asset class
Loek Le Blansch
2024-10-05
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*
move Asset from crepe::api to crepe
Loek Le Blansch
2024-10-05
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*
rename Resource to Asset
Loek Le Blansch
2024-10-05
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*
restructure unit tests and dummies
Loek Le Blansch
2024-10-05
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*
`make format`
Loek Le Blansch
2024-10-01
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*
rename SoundSystem to SoundContext (2/2)
Loek Le Blansch
2024-10-01
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*
rename SoundSystem to SoundContext (1/2)
Loek Le Blansch
2024-10-01
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*
implement remaining Sound functions
Loek Le Blansch
2024-10-01
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*
fix audio segfault
Loek Le Blansch
2024-10-01
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*
WIP cleanup (broken, but more like the class diagram)
Loek Le Blansch
2024-09-29
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*
implement audio poc using facade classes
Loek Le Blansch
2024-09-29
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*
implement debug logging functions and fix sound system segfault
Loek Le Blansch
2024-09-29
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*
more WIP audio facade
Loek Le Blansch
2024-09-28
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*
WIP Audio API + facade
Loek Le Blansch
2024-09-25
*
|
improved particle system from 90ms to ~ 0.7ms
jaroWMR
2024-10-07
*
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updated system
jaroWMR
2024-10-07
*
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created a particel system
jaroWMR
2024-10-07
*
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particle direction is random
jaroWMR
2024-10-07
*
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particle POC
jaroWMR
2024-10-01
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/
*
remove lazy.mk and update readme
Loek Le Blansch
2024-09-21
*
add googletest unit testing setup
Loek Le Blansch
2024-09-03
*
shuffle files
Loek Le Blansch
2024-09-03