index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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Commit message (
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Author
Age
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add game_object_id_t type
Loek Le Blansch
2024-11-07
*
no more singleton systems
Loek Le Blansch
2024-11-07
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merge #20
Loek Le Blansch
2024-11-07
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Merge remote-tracking branch 'origin/master' into max/big-cleanup
max-001
2024-11-07
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fix script example segmentation fault
Loek Le Blansch
2024-11-07
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Made id const
max-001
2024-11-07
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Made name and tag const
max-001
2024-11-07
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Made game_object_id const
max-001
2024-11-07
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Removed destructor
max-001
2024-11-07
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Code style
max-001
2024-11-07
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Merge remote-tracking branch 'origin/master' into max/big-cleanup
max-001
2024-11-07
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fix code standard and merge #19
Loek Le Blansch
2024-11-06
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Merge remote-tracking branch 'origin/master' into max/scenes
max-001
2024-11-06
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Improved test
max-001
2024-11-06
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Renamed methods and replaced the queue with a simple string
max-001
2024-11-06
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Used const references instead of pass by value
max-001
2024-11-06
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Make format
max-001
2024-11-06
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Merge remote-tracking branch 'origin/master' into max/scenes
max-001
2024-11-06
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Make format
max-001
2024-11-05
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Replaced crepe::api to crepe
max-001
2024-11-05
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Merge
max-001
2024-11-05
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Merge remote-tracking branch 'origin/max/gameobject' into max/scenes
max-001
2024-11-05
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Added examples for the SceneManager
max-001
2024-11-05
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Added SceneManager
max-001
2024-11-05
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Added abstract Scene class
max-001
2024-11-05
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Improved RAII
max-001
2024-11-07
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Added this->
max-001
2024-11-07
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Fixed includes in example folder
max-001
2024-11-07
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Merge remote-tracking branch 'origin/master' into max/big-cleanup
max-001
2024-11-06
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`make format`
Loek Le Blansch
2024-11-06
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Moved Matadata to api folder (because it may be used by the game programmer)
max-001
2024-11-06
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Made the destructor public and non-virtual (because virtual is not necesary)
max-001
2024-11-06
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Made std::string const reference (instead of copy by value)
max-001
2024-11-06
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Make format
max-001
2024-11-06
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Added a missing include
max-001
2024-11-06
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Removed two unnecessary includes
max-001
2024-11-06
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Changed include to incomplete decleration
max-001
2024-11-06
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Include order
max-001
2024-11-06
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Added comments and replaced some auto with concrete types
max-001
2024-11-06
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Added Doxygen comments
max-001
2024-11-06
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Added public
max-001
2024-11-06
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Default value defined in class instead of constructor
max-001
2024-11-06
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Make format
max-001
2024-11-06
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Big cleanup setup
max-001
2024-11-06
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start cleanup
Loek Le Blansch
2024-11-05
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merge #18
Loek Le Blansch
2024-11-05
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Merge remote-tracking branch 'origin/master' into max/gameobject
max-001
2024-11-05
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`make format`
Loek Le Blansch
2024-11-05
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create facade folder
Loek Le Blansch
2024-11-05
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`make format`
Loek Le Blansch
2024-11-05
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