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* Merge remote-tracking branch 'origin/master' into max/big-cleanupmax-0012024-11-06
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| * `make format`Loek Le Blansch2024-11-06
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* | Moved Matadata to api folder (because it may be used by the game programmer)max-0012024-11-06
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* | Made the destructor public and non-virtual (because virtual is not necesary)max-0012024-11-06
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* | Made std::string const reference (instead of copy by value)max-0012024-11-06
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* | Make formatmax-0012024-11-06
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* | Added a missing includemax-0012024-11-06
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* | Removed two unnecessary includesmax-0012024-11-06
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* | Changed include to incomplete declerationmax-0012024-11-06
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* | Include ordermax-0012024-11-06
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* | Added comments and replaced some auto with concrete typesmax-0012024-11-06
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* | Added Doxygen commentsmax-0012024-11-06
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* | Added publicmax-0012024-11-06
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* | Default value defined in class instead of constructormax-0012024-11-06
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* | Make formatmax-0012024-11-06
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* | Big cleanup setupmax-0012024-11-06
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* start cleanupLoek Le Blansch2024-11-05
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* merge #18Loek Le Blansch2024-11-05
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* Merge remote-tracking branch 'origin/master' into max/gameobjectmax-0012024-11-05
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| * `make format`Loek Le Blansch2024-11-05
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| * create facade folderLoek Le Blansch2024-11-05
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| * `make format`Loek Le Blansch2024-11-05
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| * remove util and api namespacesLoek Le Blansch2024-11-05
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| * move systems + update contributing.mdLoek Le Blansch2024-11-05
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* | Made add_component() exception savemax-0012024-11-05
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* | Implemented -1 casemax-0012024-11-05
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* | Merge remote-tracking branch 'origin/master' into max/gameobjectmax-0012024-11-05
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| * make string format RAIILoek Le Blansch2024-11-05
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* | Improved test by adding one Transform component too muchmax-0012024-11-05
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* | Implemented get_instances_max() at add_component()max-0012024-11-05
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* | Make formatmax-0012024-11-05
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* | Implemented get_instances_max() at Transform componentmax-0012024-11-05
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* | Improved testmax-0012024-11-05
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* | Improved testmax-0012024-11-05
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* | Added examplemax-0012024-11-05
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* | Replaced auto with concrete typemax-0012024-11-05
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* | Changed examples a bit to work with new GameObject classmax-0012024-11-05
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* | Modified GameObject according to class diagram (design document)max-0012024-11-05
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* | Replaced Point references with Point copy by valuemax-0012024-11-05
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* | Added Matadata componentmax-0012024-11-05
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* | Added get_instances_max() methodmax-0012024-11-05
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* fix CMakeLists for GTest unit testsLoek Le Blansch2024-11-04
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* `make format`Loek Le Blansch2024-11-03
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* clean up logging exampleLoek Le Blansch2024-11-01
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* update audio POCLoek Le Blansch2024-10-31
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* minor script system fixesLoek Le Blansch2024-10-31
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* update build commands in readmeLoek Le Blansch2024-10-31
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* `make format`Loek Le Blansch2024-10-25
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* implement get_component for scriptsLoek Le Blansch2024-10-25
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* `make format`Loek Le Blansch2024-10-24
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