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* soundheavydemon212024-10-22
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* Merge branch 'master' into niels/renderingheavydemon212024-10-22
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| * incorporate feedbackLoek Le Blansch2024-10-21
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| * merge master into loek/scriptsLoek Le Blansch2024-10-18
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| * | `make format`Loek Le Blansch2024-10-17
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| * | use unique_ptr instead of manual memory management in behaviorscriptLoek Le Blansch2024-10-16
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| * | properly clean up Script instanceLoek Le Blansch2024-10-16
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| * | fix user script implementationLoek Le Blansch2024-10-16
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| * | WIP behavior script (problems)Loek Le Blansch2024-10-13
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| * | fix constructor/destructor member visibility for component managerLoek Le Blansch2024-10-12
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* | | merged further and changed to standardheavydemon212024-10-22
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* | | Merge branch 'master' into niels/renderingheavydemon212024-10-22
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| * | `make format`Loek Le Blansch2024-10-17
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| * | Make formatmax-0012024-10-16
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| * update readmesLoek Le Blansch2024-10-10
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| * use find_package instead of add_subdirectoryLoek Le Blansch2024-10-10
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| * WIP ScriptSystemLoek Le Blansch2024-10-06
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| * `make format`Loek Le Blansch2024-10-06
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| * move components to separate filesLoek Le Blansch2024-10-06
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| * add components_internal exampleLoek Le Blansch2024-10-06
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| * code standard v3Loek Le Blansch2024-10-06
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| * WIP more code style enforcementsLoek Le Blansch2024-10-06
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| * copy homemade ECS to crepe + correct code styleLoek Le Blansch2024-10-06
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| * `make format` + clang-tidyLoek Le Blansch2024-10-05
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| * add doxygen comments to Asset classLoek Le Blansch2024-10-05
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| * move Asset from crepe::api to crepeLoek Le Blansch2024-10-05
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| * rename Resource to AssetLoek Le Blansch2024-10-05
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| * restructure unit tests and dummiesLoek Le Blansch2024-10-05
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* | rendering and facadeheavydemon212024-10-22
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* | rendering systemheavydemon212024-10-08
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* | changed sound backheavydemon212024-10-03
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* | working resource manager and textures and sprite to new standardheavydemon212024-10-02
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* | need to switch submodule image to branch sdl2heavydemon212024-10-01
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* | removed submodule and updating resource_managerheavydemon212024-10-01
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* | Merge branch 'loek/audio' into niels/resource-managerheavydemon212024-10-01
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| * `make format`Loek Le Blansch2024-10-01
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| * rename SoundSystem to SoundContext (2/2)Loek Le Blansch2024-10-01
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| * rename SoundSystem to SoundContext (1/2)Loek Le Blansch2024-10-01
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| * implement remaining Sound functionsLoek Le Blansch2024-10-01
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| * fix audio segfaultLoek Le Blansch2024-10-01
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| * WIP cleanup (broken, but more like the class diagram)Loek Le Blansch2024-09-29
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| * implement audio poc using facade classesLoek Le Blansch2024-09-29
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| * implement debug logging functions and fix sound system segfaultLoek Le Blansch2024-09-29
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| * more WIP audio facadeLoek Le Blansch2024-09-28
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| * WIP Audio API + facadeLoek Le Blansch2024-09-25
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* | Added resources to crepeheavydemon212024-10-01
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* remove lazy.mk and update readmeLoek Le Blansch2024-09-21
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* add googletest unit testing setupLoek Le Blansch2024-09-03
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* shuffle filesLoek Le Blansch2024-09-03
Moving all code into src/crepe allows you to add the src folder as SYSTEM INTERFACE, resulting in includes that look like `<crepe/xyz.h>`.