Commit message (Collapse) | Author | Age | |
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* | fix player controller responsivenessmax/game | Loek Le Blansch | 7 days |
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* | Added particle emitter | max-001 | 9 days |
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* | Made wall fragments for start | max-001 | 9 days |
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* | Created file for Player | max-001 | 9 days |
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* | Scene starts at x=0 | max-001 | 9 days |
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* | Improved script | max-001 | 9 days |
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* | Fixed typo | max-001 | 9 days |
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* | Added player script | max-001 | 9 days |
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* | Added comments | max-001 | 9 days |
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* | Added basic player with some physics | max-001 | 9 days |
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* | Added jetpack stand | max-001 | 9 days |
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* | Added light | max-001 | 9 days |
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* | Added table | max-001 | 9 days |
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* | Moved Scene into seperate file | max-001 | 9 days |
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* | Deleted some unecessary includes | max-001 | 9 days |
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* | Placed every class into seperate file | max-001 | 9 days |
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* | Modified includes | max-001 | 9 days |
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* | Split everything into seperate classes | max-001 | 10 days |
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* | Set correct velocity (after bug fix) | max-001 | 10 days |
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* | Renamed mgr to scn | max-001 | 10 days |
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* | Passing Scene instance instead of ComponentManager | max-001 | 10 days |
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* | Merge remote-tracking branch 'origin/master' into max/game | max-001 | 10 days |
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| * | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe | Loek Le Blansch | 12 days |
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| | * | make format | JAROWMR | 13 days |
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| | * | multiple bug/feature fixes | JAROWMR | 13 days |
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| * | | shielded mediator | JAROWMR | 14 days |
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| * | | make format | JAROWMR | 2024-12-12 |
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| * | | added rotation for preview | JAROWMR | 2024-12-12 |
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| * | | fixed game | JAROWMR | 2024-12-12 |
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| * | | timing fix | JAROWMR | 2024-12-11 |
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* | | | Fixed parallax | max-001 | 10 days |
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* | | | Improved game | max-001 | 13 days |
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* | | | Added aquarium | max-001 | 13 days |
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* | | | Implemented parallax background | max-001 | 13 days |
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* | | | Added sector number | max-001 | 13 days |
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* | | | Improved game | max-001 | 13 days |
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* | | | Improved game | max-001 | 13 days |
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* | | | Improved game | max-001 | 13 days |
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* | | | Added canera move script | max-001 | 13 days |
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* | | | Improved game | max-001 | 14 days |
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* | | | Improved game | max-001 | 14 days |
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* | | | First setup of game | max-001 | 14 days |
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* | | make format | heavydemon21 | 2024-12-11 |
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* | | forget includes | heavydemon21 | 2024-12-11 |
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* | | Merge branch 'master' into niels/UI | heavydemon21 | 2024-12-11 |
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| * | | make format | heavydemon21 | 2024-12-11 |
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| * | | adjusted aspect ratio | heavydemon21 | 2024-12-11 |
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| * | | Merge branch 'master' into niels/remove_singleton | heavydemon21 | 2024-12-11 |
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| * | | | implemented feedback wouter, improved animator. however if spritesheet ↵ | heavydemon21 | 2024-12-10 |
| | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong | ||
| * | | | fixed the aspect ratio and removed the ratio from sprite and give it to ↵ | heavydemon21 | 2024-12-09 |
| | | | | | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off |