index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
example
Commit message (
Collapse
)
Author
Age
*
rendering color working
heavydemon21
2024-12-02
|
*
implemented loek feedback
heavydemon21
2024-11-28
|
*
make format
heavydemon21
2024-11-28
|
*
adjusted more it should now be finsished
heavydemon21
2024-11-28
|
*
implemented feedback. biggest changes are teh camera_ref removed
heavydemon21
2024-11-27
|
*
make format and offset for the cameara relative from the transform gameobject
heavydemon21
2024-11-27
|
*
removed shared_ptr from sprite
heavydemon21
2024-11-27
|
*
implemented feedback, removed width so that user only can set height.
heavydemon21
2024-11-27
|
*
implemented feedback on PR40 and made camera sizes ivec2
heavydemon21
2024-11-27
|
*
implemented all the feedback
heavydemon21
2024-11-26
|
*
make format
heavydemon21
2024-11-26
|
*
added window default config settings
heavydemon21
2024-11-26
|
*
adjusted vector2 to vec2
heavydemon21
2024-11-26
|
*
Merge branch 'master' into niels/decoupling_pixel_and_pos
heavydemon21
2024-11-26
|
\
|
*
Merge remote-tracking branch 'origin/master' into max/vector2
max-001
2024-11-22
|
|
\
|
|
*
rendering particles in at the center point and not in the top left corner.
heavydemon21
2024-11-21
|
|
|
|
*
|
Replaced Vector2<double> by vec2 typedef
max-001
2024-11-22
|
|
|
|
*
|
Minor changes due to templating of Vector2
max-001
2024-11-21
|
|
/
*
|
fixed a rezing and camera origin is now middlepoint
heavydemon21
2024-11-25
|
|
*
|
make format
heavydemon21
2024-11-22
|
|
*
|
working moving camera, flip animations, resizing with animations, and black bars
heavydemon21
2024-11-22
|
|
*
|
working scaling image with scaling world to screen
heavydemon21
2024-11-22
|
|
*
|
working aspect ratio in world units. and add pillarboxing/letterboxing ↵
heavydemon21
2024-11-22
|
/
|
|
|
depending on ratio
*
merge #31
Loek Le Blansch
2024-11-20
|
\
|
*
fixed compile warning and tested the prerequisite that user needs to set ↵
heavydemon21
2024-11-20
|
|
|
|
|
|
|
|
explicity and reference
|
*
Merge branch 'master' into niels/RenderingParticle
heavydemon21
2024-11-20
|
|
\
|
*
|
fixed the reference bug in render particle, it was in the example problem
heavydemon21
2024-11-20
|
|
|
|
*
|
rendering system bug
heavydemon21
2024-11-20
|
|
|
|
*
|
Merge branch 'master' into niels/RenderingParticle
heavydemon21
2024-11-20
|
|
\
\
|
*
|
|
fixxed bug with particleemiiter and sprite in single component
heavydemon21
2024-11-20
|
|
|
|
|
*
|
|
implemented feedback
heavydemon21
2024-11-20
|
|
|
|
|
*
|
|
updated adjsuted rendering based on feedback
heavydemon21
2024-11-20
|
|
|
|
|
*
|
|
Merge remote-tracking branch 'origin/master' into niels/RenderingParticle
heavydemon21
2024-11-18
|
|
\
\
\
|
*
|
|
|
example
heavydemon21
2024-11-15
|
|
|
|
|
|
*
|
|
|
Merge branch 'master' into niels/RenderingParticle
heavydemon21
2024-11-14
|
|
\
\
\
\
|
*
\
\
\
\
Merge branch 'master' into niels/RenderingParticle
heavydemon21
2024-11-12
|
|
\
\
\
\
\
|
*
|
|
|
|
|
Adjusted rendering so that now a gameobject can have multiple sprites with ↵
heavydemon21
2024-11-12
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
particles and another texture
|
*
|
|
|
|
|
adjusted renderingsystem
heavydemon21
2024-11-11
|
|
|
|
|
|
|
|
*
|
|
|
|
|
adjusted rendering and example
heavydemon21
2024-11-11
|
|
|
|
|
|
|
|
*
|
|
|
|
|
rendering particle
heavydemon21
2024-11-11
|
|
|
|
|
|
|
|
*
|
|
|
|
|
Merge branch 'jaro/particle-system-master' into niels/RenderingParticle
heavydemon21
2024-11-11
|
|
\
\
\
\
\
\
*
|
|
|
|
|
|
|
convert more examples to unit tests
Loek Le Blansch
2024-11-20
|
|
|
|
|
|
|
|
*
|
|
|
|
|
|
|
turn examples into unit tests
Loek Le Blansch
2024-11-20
|
|
_
|
_
|
_
|
_
|
_
|
/
|
/
|
|
|
|
|
|
*
|
|
|
|
|
|
merge `master` into `max/unit-tests`
Loek Le Blansch
2024-11-20
|
\
\
\
\
\
\
\
|
|
|
_
|
_
|
_
|
_
|
/
|
|
/
|
|
|
|
|
|
*
|
|
|
|
|
working sorting
heavydemon21
2024-11-18
|
|
|
_
|
_
|
_
|
/
|
|
/
|
|
|
|
*
|
|
|
|
|
Added SceneManager tests
max-001
2024-11-20
|
|
|
|
|
|
*
|
|
|
|
|
Added ECS tests
max-001
2024-11-20
|
/
/
/
/
/
*
|
|
|
|
`make format`
Loek Le Blansch
2024-11-15
|
|
|
|
|
*
|
|
|
|
merge `master` into `loek/cleanup`
Loek Le Blansch
2024-11-15
|
\
\
\
\
\
|
*
|
|
|
|
wrap lines at column 95 instead of 80
Loek Le Blansch
2024-11-15
|
|
|
_
|
_
|
/
|
|
/
|
|
|
[next]