index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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Merge remote-tracking branch 'origin/master' into max/AI
max-001
12 days
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make SaveManager no longer a singleton
Loek Le Blansch
2024-12-07
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Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepe
Loek Le Blansch
2024-12-06
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Implemented oval path
max-001
2024-12-09
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Fixed merge issue
max-001
2024-12-09
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Merge remote-tracking branch 'origin/master' into max/AI
max-001
2024-12-09
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Merge branch 'master' into niels/decoupling_pixel_and_pos
heavydemon21
2024-12-06
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make format
JAROWMR
2024-12-06
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removed minus one from calculation
JAROWMR
2024-12-06
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bug fox
JAROWMR
2024-12-06
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make format
heavydemon21
2024-12-06
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implemented final max feedback
heavydemon21
2024-12-06
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merged master
heavydemon21
2024-12-06
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Merge branch 'master' into decoupling
heavydemon21
2024-12-06
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make format
heavydemon21
2024-12-04
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implemented feedback, cameraValues need better name?
heavydemon21
2024-12-04
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fixed the one cycle aimatorsystem where it did not do the last frame_for the ...
heavydemon21
2024-12-03
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added all the contructor strutcts for animator,sprite and camera
heavydemon21
2024-12-02
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making struct constructors
heavydemon21
2024-12-02
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tmp commit
heavydemon21
2024-12-02
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improved animator
heavydemon21
2024-11-30
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cleaner camera implementation
heavydemon21
2024-11-30
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zoomed viewport
heavydemon21
2024-11-30
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first version of new viewport floats without the use of sdl functions
heavydemon21
2024-11-30
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working floating point black bars
heavydemon21
2024-11-29
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Make format
max-001
2024-12-09
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Deleted unnecessary header
max-001
2024-12-09
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Added Doxygen
max-001
2024-12-09
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Implemented path_follow
max-001
2024-12-06
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Implemented flee and arrive behaviors
max-001
2024-12-06
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Improved example
max-001
2024-12-06
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Using Rigidbody from now on
max-001
2024-12-06
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Added script to shutdown game (by throwing an exception and not catching it)
max-001
2024-12-06
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Make format
max-001
2024-12-06
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Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AI
max-001
2024-12-06
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dynamic and static bug fixes
JAROWMR
2024-12-05
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merge with master and keypressed added to game
JAROWMR
2024-12-05
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added collision layers to example and unit test
JAROWMR
2024-12-04
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make format
JAROWMR
2024-12-04
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improved comments
JAROWMR
2024-12-03
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Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-system
JAROWMR
2024-12-03
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removed part of if
JAROWMR
2024-12-03
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improved comments
JAROWMR
2024-12-03
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merge fix and review fix
JAROWMR
2024-12-02
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merge with master
JAROWMR
2024-12-01
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Fixing PR
JAROWMR
2024-11-23
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added gravity to object
JAROWMR
2024-11-22
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refactored collision system
JAROWMR
2024-11-22
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script fix
JAROWMR
2024-11-22
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merge with master
JAROWMR
2024-11-22
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