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* Merge branch 'jaro/collision-system' of github.com:lonkaars/crepeLoek Le Blansch2024-12-14
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| * make formatJAROWMR2024-12-13
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| * multiple bug/feature fixesJAROWMR2024-12-13
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* | shielded mediatorJAROWMR2024-12-12
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* | make formatJAROWMR2024-12-12
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* | added rotation for previewJAROWMR2024-12-12
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* | fixed gameJAROWMR2024-12-12
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* | timing fixJAROWMR2024-12-11
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* | make formatheavydemon212024-12-11
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* | forget includesheavydemon212024-12-11
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* | Merge branch 'master' into niels/UIheavydemon212024-12-11
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| * | make formatheavydemon212024-12-11
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| * | adjusted aspect ratioheavydemon212024-12-11
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| * | Merge branch 'master' into niels/remove_singletonheavydemon212024-12-11
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| * | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon212024-12-10
| | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| * | | fixed the aspect ratio and removed the ratio from sprite and give it to ↵heavydemon212024-12-09
| | | | | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off
| * | | made sdlcontext not a singleton anymoreheavydemon212024-12-08
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| * | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
| * | | merge masterLoek Le Blansch2024-12-07
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| * \ \ \ Merge branch 'master' into loek/audioLoek Le Blansch2024-12-05
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| * \ \ \ \ Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| * | | | | | more utility classes for Audio systemLoek Le Blansch2024-11-29
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| * | | | | | merge `loek/scripts`Loek Le Blansch2024-11-29
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| * \ \ \ \ \ \ merge with `master`Loek Le Blansch2024-11-22
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| * \ \ \ \ \ \ \ merge `loek/util`Loek Le Blansch2024-11-19
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| | * | | | | | | | move utilities from loek/audioLoek Le Blansch2024-11-18
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| * | | | | | | | | merge `master` into `loek/audio`Loek Le Blansch2024-11-16
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| * | | | | | | | | implement asset + more WIP audio systemLoek Le Blansch2024-11-14
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* | | | | | | | | | make formatheavydemon212024-12-11
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* | | | | | | | | | Merge branch 'master' into niels/UIheavydemon212024-12-11
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| * | | | | | | | | Merge remote-tracking branch 'origin/master' into max/AImax-0012024-12-11
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| | * | | | | | | | | make SaveManager no longer a singletonLoek Le Blansch2024-12-07
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| | * | | | | | | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch2024-12-06
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| * | | | | | | | | Implemented oval pathmax-0012024-12-09
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| * | | | | | | | | Fixed merge issuemax-0012024-12-09
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| * | | | | | | | | Merge remote-tracking branch 'origin/master' into max/AImax-0012024-12-09
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| * | | | | | | | | | Make formatmax-0012024-12-09
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| * | | | | | | | | | Deleted unnecessary headermax-0012024-12-09
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| * | | | | | | | | | Added Doxygenmax-0012024-12-09
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| * | | | | | | | | | Implemented path_followmax-0012024-12-06
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| * | | | | | | | | | Implemented flee and arrive behaviorsmax-0012024-12-06
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| * | | | | | | | | | Improved examplemax-0012024-12-06
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| * | | | | | | | | | Using Rigidbody from now onmax-0012024-12-06
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| * | | | | | | | | | Added script to shutdown game (by throwing an exception and not catching it)max-0012024-12-06
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| * | | | | | | | | | Make formatmax-0012024-12-06
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| * | | | | | | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AImax-0012024-12-06
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| * | | | | | | | | | | Make formatmax-0012024-12-05
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| * | | | | | | | | | | Used Mediatormax-0012024-12-05
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| * | | | | | | | | | | Merge remote-tracking branch 'origin/master' into max/AImax-0012024-12-05
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| * | | | | | | | | | | Implemeted seek behaviormax-0012024-12-04
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