Commit message (Collapse) | Author | Age | |
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* | Merge remote-tracking branch 'origin/master' into max/AI | max-001 | 2024-12-11 |
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| * | make SaveManager no longer a singleton | Loek Le Blansch | 2024-12-07 |
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| * | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepe | Loek Le Blansch | 2024-12-06 |
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* | | | Implemented oval path | max-001 | 2024-12-09 |
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* | | | Fixed merge issue | max-001 | 2024-12-09 |
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* | | | Merge remote-tracking branch 'origin/master' into max/AI | max-001 | 2024-12-09 |
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| * | | | Merge branch 'master' into niels/decoupling_pixel_and_pos | heavydemon21 | 2024-12-06 |
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| | * | make format | JAROWMR | 2024-12-06 |
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| | * | removed minus one from calculation | JAROWMR | 2024-12-06 |
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| | * | bug fox | JAROWMR | 2024-12-06 |
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| * | | make format | heavydemon21 | 2024-12-06 |
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| * | | implemented final max feedback | heavydemon21 | 2024-12-06 |
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| * | | merged master | heavydemon21 | 2024-12-06 |
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| * | | Merge branch 'master' into decoupling | heavydemon21 | 2024-12-06 |
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| * | | | make format | heavydemon21 | 2024-12-04 |
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| * | | | implemented feedback, cameraValues need better name? | heavydemon21 | 2024-12-04 |
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| * | | | fixed the one cycle aimatorsystem where it did not do the last frame_for the ↵ | heavydemon21 | 2024-12-03 |
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| * | | | added all the contructor strutcts for animator,sprite and camera | heavydemon21 | 2024-12-02 |
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| * | | | making struct constructors | heavydemon21 | 2024-12-02 |
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| * | | | tmp commit | heavydemon21 | 2024-12-02 |
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| * | | | improved animator | heavydemon21 | 2024-11-30 |
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| * | | | cleaner camera implementation | heavydemon21 | 2024-11-30 |
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| * | | | zoomed viewport | heavydemon21 | 2024-11-30 |
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| * | | | first version of new viewport floats without the use of sdl functions | heavydemon21 | 2024-11-30 |
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| * | | | working floating point black bars | heavydemon21 | 2024-11-29 |
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* | | | | Make format | max-001 | 2024-12-09 |
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* | | | | Deleted unnecessary header | max-001 | 2024-12-09 |
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* | | | | Added Doxygen | max-001 | 2024-12-09 |
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* | | | | Implemented path_follow | max-001 | 2024-12-06 |
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* | | | | Implemented flee and arrive behaviors | max-001 | 2024-12-06 |
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* | | | | Improved example | max-001 | 2024-12-06 |
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* | | | | Using Rigidbody from now on | max-001 | 2024-12-06 |
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* | | | | Added script to shutdown game (by throwing an exception and not catching it) | max-001 | 2024-12-06 |
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* | | | | Make format | max-001 | 2024-12-06 |
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* | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AI | max-001 | 2024-12-06 |
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| * | | | dynamic and static bug fixes | JAROWMR | 2024-12-05 |
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| * | | | merge with master and keypressed added to game | JAROWMR | 2024-12-05 |
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| * | | | added collision layers to example and unit test | JAROWMR | 2024-12-04 |
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| * | | | make format | JAROWMR | 2024-12-04 |
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| * | | | improved comments | JAROWMR | 2024-12-03 |
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| * | | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-system | JAROWMR | 2024-12-03 |
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| * | | | | removed part of if | JAROWMR | 2024-12-03 |
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| * | | | | improved comments | JAROWMR | 2024-12-03 |
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| * | | | | merge fix and review fix | JAROWMR | 2024-12-02 |
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| * | | | | merge with master | JAROWMR | 2024-12-01 |
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| * | | | | Fixing PR | JAROWMR | 2024-11-23 |
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| * | | | | added gravity to object | JAROWMR | 2024-11-22 |
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| * | | | | refactored collision system | JAROWMR | 2024-11-22 |
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| * | | | | script fix | JAROWMR | 2024-11-22 |
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| * | | | | merge with master | JAROWMR | 2024-11-22 |
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