index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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Commit message (
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Author
Age
*
Improved test
max-001
2024-11-06
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Renamed methods and replaced the queue with a simple string
max-001
2024-11-06
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Merge remote-tracking branch 'origin/master' into max/scenes
max-001
2024-11-06
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merge #18
Loek Le Blansch
2024-11-05
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Make format
max-001
2024-11-05
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Merge
max-001
2024-11-05
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Merge remote-tracking branch 'origin/max/gameobject' into max/scenes
max-001
2024-11-05
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Merge remote-tracking branch 'origin/master' into max/gameobject
max-001
2024-11-05
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`make format`
Loek Le Blansch
2024-11-05
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create facade folder
Loek Le Blansch
2024-11-05
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*
`make format`
Loek Le Blansch
2024-11-05
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remove util and api namespaces
Loek Le Blansch
2024-11-05
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move systems + update contributing.md
Loek Le Blansch
2024-11-05
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Added examples for the SceneManager
max-001
2024-11-05
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*
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Improved test by adding one Transform component too much
max-001
2024-11-05
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Make format
max-001
2024-11-05
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Improved test
max-001
2024-11-05
*
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Improved test
max-001
2024-11-05
*
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Added example
max-001
2024-11-05
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Changed examples a bit to work with new GameObject class
max-001
2024-11-05
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/
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`make format`
Loek Le Blansch
2024-11-03
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clean up logging example
Loek Le Blansch
2024-11-01
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update audio POC
Loek Le Blansch
2024-10-31
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minor script system fixes
Loek Le Blansch
2024-10-31
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implement get_component for scripts
Loek Le Blansch
2024-10-25
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`make format`
Loek Le Blansch
2024-10-24
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merge master into loek/config
Loek Le Blansch
2024-10-24
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add PR #9 comments as code comments
Loek Le Blansch
2024-10-24
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*
more nitpicking
Loek Le Blansch
2024-10-23
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*
`clang-format`
Loek Le Blansch
2024-10-23
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*
initial nitpicking
Loek Le Blansch
2024-10-23
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*
fixed merge issue
jaroWMR
2024-10-23
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*
merge with niels/rendering
jaroWMR
2024-10-23
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rendering and assetmanager
heavydemon21
2024-10-23
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Merge branch 'jaro/poc-physics' into niels/rendering
heavydemon21
2024-10-23
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Merge branch 'master' into niels/rendering
heavydemon21
2024-10-23
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*
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merge with niels/rendering
jaroWMR
2024-10-23
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*
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rendering and asset_manager poc
heavydemon21
2024-10-23
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*
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fixed everything and can now work with new compiler, example rendering and ma...
heavydemon21
2024-10-22
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*
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moved particleEmitter
jaroWMR
2024-10-23
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*
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merge with master
jaroWMR
2024-10-23
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move user-facing classes to api namespace
Loek Le Blansch
2024-10-23
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/
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merged with master
jaroWMR
2024-10-23
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added collision system and circlecollider
jaroWMR
2024-10-20
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updated components to have an ID
jaroWMR
2024-10-20
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Merge branch 'master' of github.com:lonkaars/crepe into jaro/poc-physics
jaroWMR
2024-10-20
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updated particle system
jaroWMR
2024-10-20
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*
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renamed particel to particle and example uses ecs for poc
jaroWMR
2024-10-10
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Renamed files and Emitter is a component
jaroWMR
2024-10-10
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fix for build
jaroWMR
2024-10-10
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