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* fix scene_manager exampleLoek Le Blansch2024-11-13
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* merge `loek/tests` into `loek/cleanup` (close #32)Loek Le Blansch2024-11-13
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| * cleanup + fix examplesLoek Le Blansch2024-11-13
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| * `make format`Loek Le Blansch2024-11-13
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| * fix physics testLoek Le Blansch2024-11-13
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* | merge `master` into `loek/cleanup`Loek Le Blansch2024-11-13
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| * Merge branch 'master' into niels/cleanupLoek Le Blansch2024-11-12
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| * | Adjusted rendering to make it work with newer systemheavydemon212024-11-11
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* | | `make format`Loek Le Blansch2024-11-13
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* | | add doxygen + check const correctnessLoek Le Blansch2024-11-13
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* | | update logging to use C++20 format and classesLoek Le Blansch2024-11-13
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* | ran make formatWBoerenkamps2024-11-11
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* | added gameloop exampleWBoerenkamps2024-11-09
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* | cleanup codeWBoerenkamps2024-11-09
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* | changed variablesWBoerenkamps2024-11-09
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* `make format`Loek Le Blansch2024-11-08
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* merge `master` into `loek/savemgr`Loek Le Blansch2024-11-07
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| * merge #25 + nitpickingLoek Le Blansch2024-11-07
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| * Make formatmax-0012024-11-07
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| * removed line in cmakelistjaroWMR2024-11-07
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| * deleted old pocjaroWMR2024-11-07
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| * remove sdlappjaroWMR2024-11-07
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| * added physics systemjaroWMR2024-11-07
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| * update clang-tidy configurationLoek Le Blansch2024-11-07
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| * no more singleton systemsLoek Le Blansch2024-11-07
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| * Made name and tag constmax-0012024-11-07
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| * Made game_object_id constmax-0012024-11-07
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| * Code stylemax-0012024-11-07
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| * Merge remote-tracking branch 'origin/master' into max/big-cleanupmax-0012024-11-07
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| | * Improved testmax-0012024-11-06
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| | * Renamed methods and replaced the queue with a simple stringmax-0012024-11-06
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| | * Merge remote-tracking branch 'origin/master' into max/scenesmax-0012024-11-06
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| | * | Make formatmax-0012024-11-05
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| | * | Mergemax-0012024-11-05
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| | * | Merge remote-tracking branch 'origin/max/gameobject' into max/scenesmax-0012024-11-05
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| | * | | Added examples for the SceneManagermax-0012024-11-05
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| * | | | Fixed includes in example foldermax-0012024-11-07
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| * | | | Moved Matadata to api folder (because it may be used by the game programmer)max-0012024-11-06
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| * | | | Make formatmax-0012024-11-06
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| * | | | Added a missing includemax-0012024-11-06
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| * | | merge #18Loek Le Blansch2024-11-05
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| * | Merge remote-tracking branch 'origin/master' into max/gameobjectmax-0012024-11-05
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| | * `make format`Loek Le Blansch2024-11-05
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| * | Improved test by adding one Transform component too muchmax-0012024-11-05
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| * | Make formatmax-0012024-11-05
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| * | Improved testmax-0012024-11-05
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| * | Improved testmax-0012024-11-05
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| * | Added examplemax-0012024-11-05
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| * | Changed examples a bit to work with new GameObject classmax-0012024-11-05
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* | | merge `master` into `loek/savemgr`Loek Le Blansch2024-11-05
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