Commit message (Collapse) | Author | Age | |
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* | Added comments | max-001 | 6 days |
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* | Added basic player with some physics | max-001 | 6 days |
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* | Added jetpack stand | max-001 | 6 days |
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* | Added light | max-001 | 6 days |
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* | Added table | max-001 | 6 days |
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* | Moved Scene into seperate file | max-001 | 6 days |
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* | Deleted some unecessary includes | max-001 | 6 days |
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* | Placed every class into seperate file | max-001 | 6 days |
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* | Modified includes | max-001 | 6 days |
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* | Split everything into seperate classes | max-001 | 7 days |
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* | Set correct velocity (after bug fix) | max-001 | 7 days |
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* | Renamed mgr to scn | max-001 | 7 days |
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* | Passing Scene instance instead of ComponentManager | max-001 | 7 days |
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* | Merge remote-tracking branch 'origin/master' into max/game | max-001 | 7 days |
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| * | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe | Loek Le Blansch | 9 days |
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| | * | make format | JAROWMR | 10 days |
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| | * | multiple bug/feature fixes | JAROWMR | 10 days |
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| * | | shielded mediator | JAROWMR | 11 days |
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| * | | make format | JAROWMR | 11 days |
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| * | | added rotation for preview | JAROWMR | 11 days |
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| * | | fixed game | JAROWMR | 11 days |
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| * | | timing fix | JAROWMR | 12 days |
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* | | | Fixed parallax | max-001 | 7 days |
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* | | | Improved game | max-001 | 10 days |
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* | | | Added aquarium | max-001 | 10 days |
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* | | | Implemented parallax background | max-001 | 10 days |
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* | | | Added sector number | max-001 | 10 days |
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* | | | Improved game | max-001 | 10 days |
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* | | | Improved game | max-001 | 10 days |
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* | | | Improved game | max-001 | 10 days |
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* | | | Added canera move script | max-001 | 10 days |
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* | | | Improved game | max-001 | 11 days |
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* | | | Improved game | max-001 | 11 days |
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* | | | First setup of game | max-001 | 11 days |
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* | | make format | heavydemon21 | 12 days |
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* | | forget includes | heavydemon21 | 12 days |
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* | | Merge branch 'master' into niels/UI | heavydemon21 | 12 days |
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| * | | make format | heavydemon21 | 12 days |
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| * | | adjusted aspect ratio | heavydemon21 | 12 days |
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| * | | Merge branch 'master' into niels/remove_singleton | heavydemon21 | 12 days |
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| * | | | implemented feedback wouter, improved animator. however if spritesheet ↵ | heavydemon21 | 13 days |
| | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong | ||
| * | | | fixed the aspect ratio and removed the ratio from sprite and give it to ↵ | heavydemon21 | 14 days |
| | | | | | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off | ||
| * | | | made sdlcontext not a singleton anymore | heavydemon21 | 2024-12-08 |
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| * | | | removed singleton from SDLContext, problem now is cannot call ↵ | heavydemon21 | 2024-12-08 |
| | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call | ||
| * | | | merge master | Loek Le Blansch | 2024-12-07 |
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| * \ \ \ | Merge branch 'master' into loek/audio | Loek Le Blansch | 2024-12-05 |
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| * \ \ \ \ | Merge branch 'master' into loek/audio | Loek Le Blansch | 2024-12-04 |
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| * | | | | | | more utility classes for Audio system | Loek Le Blansch | 2024-11-29 |
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| * | | | | | | merge `loek/scripts` | Loek Le Blansch | 2024-11-29 |
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| * \ \ \ \ \ \ | merge with `master` | Loek Le Blansch | 2024-11-22 |
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