Commit message (Collapse) | Author | Age | |
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* | Merge branch 'master' into niels/RenderingParticle | heavydemon21 | 8 days |
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| * | `make format` | Loek Le Blansch | 9 days |
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| * | merge with master | JAROWMR | 9 days |
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* | \ | Merge branch 'master' into niels/RenderingParticle | heavydemon21 | 10 days |
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| * | | Merge branch 'master' into niels/cleanup | Loek Le Blansch | 10 days |
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| | * | | ran make format | WBoerenkamps | 11 days |
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| | * | | added gameloop example | WBoerenkamps | 13 days |
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| | * | | cleanup code | WBoerenkamps | 13 days |
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| | * | | changed variables | WBoerenkamps | 13 days |
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* | | | | Adjusted rendering so that now a gameobject can have multiple sprites with ↵ | heavydemon21 | 10 days |
| | | | | | | | | | | | | | | | | particles and another texture | ||
* | | | | adjusted renderingsystem | heavydemon21 | 11 days |
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* | | | | adjusted rendering and example | heavydemon21 | 11 days |
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* | | | | rendering particle | heavydemon21 | 11 days |
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* | | | | Merge branch 'jaro/particle-system-master' into niels/RenderingParticle | heavydemon21 | 11 days |
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| * | | clang format and tidy | JAROWMR | 12 days |
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| * | | make empty example particle | JAROWMR | 12 days |
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| * | | added unit test for particles | JAROWMR | 12 days |
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| * | | fixed build | JAROWMR | 14 days |
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| * | | particle updated | Jaro | 2024-11-08 |
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* / | Adjusted rendering to make it work with newer system | heavydemon21 | 11 days |
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* | `make format` | Loek Le Blansch | 2024-11-08 |
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* | merge `master` into `loek/savemgr` | Loek Le Blansch | 2024-11-07 |
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| * | merge #25 + nitpicking | Loek Le Blansch | 2024-11-07 |
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| * | Make format | max-001 | 2024-11-07 |
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| * | removed line in cmakelist | jaroWMR | 2024-11-07 |
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| * | deleted old poc | jaroWMR | 2024-11-07 |
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| * | remove sdlapp | jaroWMR | 2024-11-07 |
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| * | added physics system | jaroWMR | 2024-11-07 |
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| * | update clang-tidy configuration | Loek Le Blansch | 2024-11-07 |
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| * | no more singleton systems | Loek Le Blansch | 2024-11-07 |
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| * | Made name and tag const | max-001 | 2024-11-07 |
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| * | Made game_object_id const | max-001 | 2024-11-07 |
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| * | Code style | max-001 | 2024-11-07 |
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| * | Merge remote-tracking branch 'origin/master' into max/big-cleanup | max-001 | 2024-11-07 |
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| | * | Improved test | max-001 | 2024-11-06 |
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| | * | Renamed methods and replaced the queue with a simple string | max-001 | 2024-11-06 |
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| | * | Merge remote-tracking branch 'origin/master' into max/scenes | max-001 | 2024-11-06 |
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| | * | | Make format | max-001 | 2024-11-05 |
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| | * | | Merge | max-001 | 2024-11-05 |
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| | * | | Merge remote-tracking branch 'origin/max/gameobject' into max/scenes | max-001 | 2024-11-05 |
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| | * | | | Added examples for the SceneManager | max-001 | 2024-11-05 |
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| * | | | | Fixed includes in example folder | max-001 | 2024-11-07 |
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| * | | | | Moved Matadata to api folder (because it may be used by the game programmer) | max-001 | 2024-11-06 |
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| * | | | | Make format | max-001 | 2024-11-06 |
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| * | | | | Added a missing include | max-001 | 2024-11-06 |
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| * | | | merge #18 | Loek Le Blansch | 2024-11-05 |
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| * | | Merge remote-tracking branch 'origin/master' into max/gameobject | max-001 | 2024-11-05 |
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| | * | `make format` | Loek Le Blansch | 2024-11-05 |
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| * | | Improved test by adding one Transform component too much | max-001 | 2024-11-05 |
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| * | | Make format | max-001 | 2024-11-05 |
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