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| * | | | | Moved Matadata to api folder (because it may be used by the game programmer) | max-001 | 2024-11-06 | |
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| * | | | | Make format | max-001 | 2024-11-06 | |
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| * | | | | Added a missing include | max-001 | 2024-11-06 | |
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| * | | | merge #18 | Loek Le Blansch | 2024-11-05 | |
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| * | | Merge remote-tracking branch 'origin/master' into max/gameobject | max-001 | 2024-11-05 | |
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| | * | `make format` | Loek Le Blansch | 2024-11-05 | |
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| * | | Improved test by adding one Transform component too much | max-001 | 2024-11-05 | |
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| * | | Make format | max-001 | 2024-11-05 | |
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| * | | Improved test | max-001 | 2024-11-05 | |
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| * | | Improved test | max-001 | 2024-11-05 | |
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| * | | Added example | max-001 | 2024-11-05 | |
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| * | | Changed examples a bit to work with new GameObject class | max-001 | 2024-11-05 | |
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* | | | merge `master` into `loek/savemgr`loek/savemgr | Loek Le Blansch | 2024-11-05 | |
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| * | | create facade folder | Loek Le Blansch | 2024-11-05 | |
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| * | | `make format` | Loek Le Blansch | 2024-11-05 | |
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| * | | remove util and api namespaces | Loek Le Blansch | 2024-11-05 | |
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| * | | move systems + update contributing.md | Loek Le Blansch | 2024-11-05 | |
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| * | `make format` | Loek Le Blansch | 2024-11-03 | |
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* | | more WIP savemanager | Loek Le Blansch | 2024-11-03 | |
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* | | Merge branch 'master' into loek/savemgr | Loek Le Blansch | 2024-11-01 | |
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| * | clean up logging example | Loek Le Blansch | 2024-11-01 | |
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| * | update audio POC | Loek Le Blansch | 2024-10-31 | |
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| * | minor script system fixes | Loek Le Blansch | 2024-10-31 | |
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* | | WIP db facade | Loek Le Blansch | 2024-10-27 | |
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* | | fix valuebroker/proxy system | Loek Le Blansch | 2024-10-27 | |
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* | | WIP save manager | Loek Le Blansch | 2024-10-26 | |
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* | implement get_component for scripts | Loek Le Blansch | 2024-10-25 | |
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* | `make format` | Loek Le Blansch | 2024-10-24 | |
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* | merge master into loek/config | Loek Le Blansch | 2024-10-24 | |
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| * | add PR #9 comments as code comments | Loek Le Blansch | 2024-10-24 | |
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| * | more nitpicking | Loek Le Blansch | 2024-10-23 | |
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| * | `clang-format` | Loek Le Blansch | 2024-10-23 | |
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| * | initial nitpicking | Loek Le Blansch | 2024-10-23 | |
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| * | fixed merge issue | jaroWMR | 2024-10-23 | |
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| * | merge with niels/rendering | jaroWMR | 2024-10-23 | |
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| | * | rendering and assetmanager | heavydemon21 | 2024-10-23 | |
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| | * | Merge branch 'jaro/poc-physics' into niels/rendering | heavydemon21 | 2024-10-23 | |
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| | * \ | Merge branch 'master' into niels/rendering | heavydemon21 | 2024-10-23 | |
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| * | | | | merge with niels/rendering | jaroWMR | 2024-10-23 | |
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| | * | | | rendering and asset_manager poc | heavydemon21 | 2024-10-23 | |
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| | * | | | fixed everything and can now work with new compiler, example rendering and ↵ | heavydemon21 | 2024-10-22 | |
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| * | | | | moved particleEmitter | jaroWMR | 2024-10-23 | |
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| * | | | | merge with master | jaroWMR | 2024-10-23 | |
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| | * | | move user-facing classes to api namespace | Loek Le Blansch | 2024-10-23 | |
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| * | | merged with master | jaroWMR | 2024-10-23 | |
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| * | | added collision system and circlecollider | jaroWMR | 2024-10-20 | |
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| * | | updated components to have an ID | jaroWMR | 2024-10-20 | |
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| * | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/poc-physics | jaroWMR | 2024-10-20 | |
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| * | | | updated particle system | jaroWMR | 2024-10-20 | |
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| * | | | renamed particel to particle and example uses ecs for poc | jaroWMR | 2024-10-10 | |
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