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* Renamed methods and replaced the queue with a simple stringmax-0012024-11-06
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* Merge remote-tracking branch 'origin/master' into max/scenesmax-0012024-11-06
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| * merge #18Loek Le Blansch2024-11-05
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* | Make formatmax-0012024-11-05
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* | Mergemax-0012024-11-05
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* | Merge remote-tracking branch 'origin/max/gameobject' into max/scenesmax-0012024-11-05
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| * Merge remote-tracking branch 'origin/master' into max/gameobjectmax-0012024-11-05
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| | * `make format`Loek Le Blansch2024-11-05
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| | * create facade folderLoek Le Blansch2024-11-05
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| | * `make format`Loek Le Blansch2024-11-05
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| | * remove util and api namespacesLoek Le Blansch2024-11-05
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| | * move systems + update contributing.mdLoek Le Blansch2024-11-05
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* | | Added examples for the SceneManagermax-0012024-11-05
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* | Improved test by adding one Transform component too muchmax-0012024-11-05
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* | Make formatmax-0012024-11-05
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* | Improved testmax-0012024-11-05
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* | Improved testmax-0012024-11-05
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* | Added examplemax-0012024-11-05
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* | Changed examples a bit to work with new GameObject classmax-0012024-11-05
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* `make format`Loek Le Blansch2024-11-03
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* clean up logging exampleLoek Le Blansch2024-11-01
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* update audio POCLoek Le Blansch2024-10-31
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* minor script system fixesLoek Le Blansch2024-10-31
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* implement get_component for scriptsLoek Le Blansch2024-10-25
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* `make format`Loek Le Blansch2024-10-24
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* merge master into loek/configLoek Le Blansch2024-10-24
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| * add PR #9 comments as code commentsLoek Le Blansch2024-10-24
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| * more nitpickingLoek Le Blansch2024-10-23
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| * `clang-format`Loek Le Blansch2024-10-23
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| * initial nitpickingLoek Le Blansch2024-10-23
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| * fixed merge issuejaroWMR2024-10-23
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| * merge with niels/renderingjaroWMR2024-10-23
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| | * rendering and assetmanagerheavydemon212024-10-23
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| | * Merge branch 'jaro/poc-physics' into niels/renderingheavydemon212024-10-23
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| | * \ Merge branch 'master' into niels/renderingheavydemon212024-10-23
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| * | | | merge with niels/renderingjaroWMR2024-10-23
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| | * | | rendering and asset_manager pocheavydemon212024-10-23
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| | * | | fixed everything and can now work with new compiler, example rendering and ↵heavydemon212024-10-22
| | | | | | | | | | | | | | | | | | | | made it work with component manager
| * | | | moved particleEmitterjaroWMR2024-10-23
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| * | | | merge with masterjaroWMR2024-10-23
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| | * | move user-facing classes to api namespaceLoek Le Blansch2024-10-23
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| * | merged with masterjaroWMR2024-10-23
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| * | added collision system and circlecolliderjaroWMR2024-10-20
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| * | updated components to have an IDjaroWMR2024-10-20
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| * | Merge branch 'master' of github.com:lonkaars/crepe into jaro/poc-physicsjaroWMR2024-10-20
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| * | | updated particle systemjaroWMR2024-10-20
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| * | | renamed particel to particle and example uses ecs for pocjaroWMR2024-10-10
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| * | | Renamed files and Emitter is a componentjaroWMR2024-10-10
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| * | | fix for buildjaroWMR2024-10-10
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| * | | merge with masterjaroWMR2024-10-10
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