| Commit message (Expand) | Author | Age |
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| * | | Replaced Vector2<double> by vec2 typedef | max-001 | 2024-11-22 |
| * | | Minor changes due to templating of Vector2 | max-001 | 2024-11-21 |
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* | | fixed a rezing and camera origin is now middlepoint | heavydemon21 | 2024-11-25 |
* | | make format | heavydemon21 | 2024-11-22 |
* | | working moving camera, flip animations, resizing with animations, and black bars | heavydemon21 | 2024-11-22 |
* | | working scaling image with scaling world to screen | heavydemon21 | 2024-11-22 |
* | | working aspect ratio in world units. and add pillarboxing/letterboxing depend... | heavydemon21 | 2024-11-22 |
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* | fixed compile warning and tested the prerequisite that user needs to set expl... | heavydemon21 | 2024-11-20 |
* | fixed the reference bug in render particle, it was in the example problem | heavydemon21 | 2024-11-20 |
* | rendering system bug | heavydemon21 | 2024-11-20 |
* | fixxed bug with particleemiiter and sprite in single component | heavydemon21 | 2024-11-20 |
* | implemented feedback | heavydemon21 | 2024-11-20 |
* | updated adjsuted rendering based on feedback | heavydemon21 | 2024-11-20 |
* | example | heavydemon21 | 2024-11-15 |
* | adjusted renderingsystem | heavydemon21 | 2024-11-11 |
* | adjusted rendering and example | heavydemon21 | 2024-11-11 |
* | rendering particle | heavydemon21 | 2024-11-11 |