Commit message (Collapse) | Author | Age | |
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* | fix scene_manager example | Loek Le Blansch | 2024-11-13 |
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* | merge `loek/tests` into `loek/cleanup` (close #32) | Loek Le Blansch | 2024-11-13 |
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| * | cleanup + fix examples | Loek Le Blansch | 2024-11-13 |
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| * | `make format` | Loek Le Blansch | 2024-11-13 |
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* | | merge `master` into `loek/cleanup` | Loek Le Blansch | 2024-11-13 |
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| * | Adjusted rendering to make it work with newer system | heavydemon21 | 2024-11-11 |
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* | | add doxygen + check const correctness | Loek Le Blansch | 2024-11-13 |
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* | Make format | max-001 | 2024-11-07 |
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* | added physics system | jaroWMR | 2024-11-07 |
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* | merge #18 | Loek Le Blansch | 2024-11-05 |
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* | Merge remote-tracking branch 'origin/master' into max/gameobject | max-001 | 2024-11-05 |
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| * | `make format` | Loek Le Blansch | 2024-11-05 |
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| * | remove util and api namespaces | Loek Le Blansch | 2024-11-05 |
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| * | move systems + update contributing.md | Loek Le Blansch | 2024-11-05 |
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* | | Changed examples a bit to work with new GameObject class | max-001 | 2024-11-05 |
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* | `clang-format` | Loek Le Blansch | 2024-10-23 |
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* | rendering and assetmanager | heavydemon21 | 2024-10-23 |
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* | rendering and asset_manager poc | heavydemon21 | 2024-10-23 |
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* | fixed everything and can now work with new compiler, example rendering and ↵ | heavydemon21 | 2024-10-22 |
made it work with component manager |