Commit message (Expand) | Author | Age | |
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* | wrap lines at column 95 instead of 80 | Loek Le Blansch | 2024-11-15 |
* | `make format` | Loek Le Blansch | 2024-11-13 |
* | Adjusted rendering to make it work with newer system | heavydemon21 | 2024-11-11 |
* | Make format | max-001 | 2024-11-07 |
* | added physics system | jaroWMR | 2024-11-07 |
* | merge #18 | Loek Le Blansch | 2024-11-05 |
* | Merge remote-tracking branch 'origin/master' into max/gameobject | max-001 | 2024-11-05 |
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| * | `make format` | Loek Le Blansch | 2024-11-05 |
| * | remove util and api namespaces | Loek Le Blansch | 2024-11-05 |
| * | move systems + update contributing.md | Loek Le Blansch | 2024-11-05 |
* | | Changed examples a bit to work with new GameObject class | max-001 | 2024-11-05 |
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* | `clang-format` | Loek Le Blansch | 2024-10-23 |
* | rendering and assetmanager | heavydemon21 | 2024-10-23 |
* | rendering and asset_manager poc | heavydemon21 | 2024-10-23 |
* | fixed everything and can now work with new compiler, example rendering and ma... | heavydemon21 | 2024-10-22 |