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path: root/src/example/rendering.cpp
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* Working color, fucked up git mergeheavydemon212024-11-14
* color paremeter in sprite worksheavydemon212024-11-14
* Adjusted rendering so that now a gameobject can have multiple sprites with pa...heavydemon212024-11-12
* Adjusted rendering to make it work with newer systemheavydemon212024-11-11
* Make formatmax-0012024-11-07
* added physics systemjaroWMR2024-11-07
* merge #18Loek Le Blansch2024-11-05
* Merge remote-tracking branch 'origin/master' into max/gameobjectmax-0012024-11-05
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| * `make format`Loek Le Blansch2024-11-05
| * remove util and api namespacesLoek Le Blansch2024-11-05
| * move systems + update contributing.mdLoek Le Blansch2024-11-05
* | Changed examples a bit to work with new GameObject classmax-0012024-11-05
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* `clang-format`Loek Le Blansch2024-10-23
* rendering and assetmanagerheavydemon212024-10-23
* rendering and asset_manager pocheavydemon212024-10-23
* fixed everything and can now work with new compiler, example rendering and ma...heavydemon212024-10-22