aboutsummaryrefslogtreecommitdiff
path: root/src/example/rendering.cpp
Commit message (Expand)AuthorAge
* merge `master` into `loek/collision-system`Loek Le Blansch33 hours
* merge with maserJAROWMR40 hours
* merge `master` into `loek/cleanup`Loek Le Blansch6 days
|\
| * wrap lines at column 95 instead of 80Loek Le Blansch6 days
| * `make format`Loek Le Blansch8 days
* | fix scene_manager exampleLoek Le Blansch8 days
* | merge `loek/tests` into `loek/cleanup` (close #32)Loek Le Blansch8 days
|\ \
| * | cleanup + fix examplesLoek Le Blansch9 days
| * | `make format`Loek Le Blansch9 days
| |/
* | merge `master` into `loek/cleanup`Loek Le Blansch8 days
|\|
| * Adjusted rendering to make it work with newer systemheavydemon2110 days
* | add doxygen + check const correctnessLoek Le Blansch8 days
|/
* Make formatmax-0012024-11-07
* added physics systemjaroWMR2024-11-07
* merge #18Loek Le Blansch2024-11-05
* Merge remote-tracking branch 'origin/master' into max/gameobjectmax-0012024-11-05
|\
| * `make format`Loek Le Blansch2024-11-05
| * remove util and api namespacesLoek Le Blansch2024-11-05
| * move systems + update contributing.mdLoek Le Blansch2024-11-05
* | Changed examples a bit to work with new GameObject classmax-0012024-11-05
|/
* `clang-format`Loek Le Blansch2024-10-23
* rendering and assetmanagerheavydemon212024-10-23
* rendering and asset_manager pocheavydemon212024-10-23
* fixed everything and can now work with new compiler, example rendering and ma...heavydemon212024-10-22