index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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path:
root
/
src
/
example
/
game.cpp
Commit message (
Expand
)
Author
Age
*
move game files
Loek Le Blansch
25 hours
*
merge master
Loek Le Blansch
25 hours
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make format
WBoerenkamps
26 hours
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fixes
JAROWMR
28 hours
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make format
JAROWMR
42 hours
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merge master
JAROWMR
43 hours
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process feedback
Loek Le Blansch
3 days
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Merge branch 'jaro/particle-system-improvement' of github.com:lonkaars/crepe
Loek Le Blansch
4 days
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updated coments and reverted test cmake
JAROWMR
43 hours
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improved doxygen
JAROWMR
44 hours
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tested system, added roation to emitter
JAROWMR
2 days
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fixed bug
JAROWMR
2 days
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bug fix and doxygen fix
JAROWMR
2 days
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testing dynamic
JAROWMR
3 days
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merged detection and resolution functions
JAROWMR
3 days
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pulled api change
JAROWMR
5 days
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make format
JAROWMR
7 days
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used add force in game.cpp
JAROWMR
7 days
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updated api and game
JAROWMR
7 days
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*
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make format
JAROWMR
5 days
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*
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Merge branch 'jaro/particle-system-improvement' of github.com:lonkaars/crepe ...
JAROWMR
5 days
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fixed bug with lower than one particle per second
JAROWMR
7 days
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updated test and game.cpp
JAROWMR
7 days
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fixed game example
JAROWMR
7 days
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Merge branch 'master' of github.com:lonkaars/crepe into jaro/particle-system-...
JAROWMR
7 days
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make format
JAROWMR
8 days
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updated particle emitter
JAROWMR
9 days
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Added util for position
JAROWMR
5 days
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/
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Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe
Loek Le Blansch
7 days
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make format
JAROWMR
8 days
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multiple bug/feature fixes
JAROWMR
8 days
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shielded mediator
JAROWMR
9 days
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make format
JAROWMR
9 days
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added rotation for preview
JAROWMR
9 days
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fixed game
JAROWMR
9 days
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Fix merge issues
max-001
26 hours
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Moved Scene into seperate file
max-001
4 days
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Deleted some unecessary includes
max-001
4 days
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Placed every class into seperate file
max-001
4 days
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Modified includes
max-001
4 days
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Split everything into seperate classes
max-001
5 days
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Set correct velocity (after bug fix)
max-001
5 days
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Renamed mgr to scn
max-001
5 days
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Passing Scene instance instead of ComponentManager
max-001
5 days
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Fixed parallax
max-001
5 days
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Improved game
max-001
8 days
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Added aquarium
max-001
8 days
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Implemented parallax background
max-001
8 days
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Added sector number
max-001
8 days
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Improved game
max-001
8 days
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