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path: root/src/example/game.cpp
Commit message (Collapse)AuthorAge
* Moved Scene into seperate filemax-0019 days
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* Deleted some unecessary includesmax-0019 days
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* Placed every class into seperate filemax-0019 days
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* Modified includesmax-0019 days
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* Split everything into seperate classesmax-0019 days
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* Set correct velocity (after bug fix)max-0019 days
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* Renamed mgr to scnmax-0019 days
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* Passing Scene instance instead of ComponentManagermax-0019 days
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* Fixed parallaxmax-0019 days
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* Improved gamemax-00112 days
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* Added aquariummax-00112 days
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* Implemented parallax backgroundmax-00112 days
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* Added sector numbermax-00112 days
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* Improved gamemax-00113 days
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* Improved gamemax-00113 days
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* Improved gamemax-00113 days
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* Added canera move scriptmax-00113 days
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* Improved gamemax-00113 days
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* Improved gamemax-00113 days
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* First setup of gamemax-00113 days
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* make formatJAROWMR2024-12-06
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* removed minus one from calculationJAROWMR2024-12-06
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* bug foxJAROWMR2024-12-06
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* dynamic and static bug fixesJAROWMR2024-12-05
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* merge with master and keypressed added to gameJAROWMR2024-12-05
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* added collision layers to example and unit testJAROWMR2024-12-04
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* make formatJAROWMR2024-12-04
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* improved commentsJAROWMR2024-12-03
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* removed part of ifJAROWMR2024-12-03
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* improved commentsJAROWMR2024-12-03
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* merge fix and review fixJAROWMR2024-12-02
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* added gravity to objectJAROWMR2024-11-22
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* refactored collision systemJAROWMR2024-11-22
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* script fixJAROWMR2024-11-22
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* merge with masterJAROWMR2024-11-22
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* merge `master` into `loek/collision-system`Loek Le Blansch2024-11-20
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* made test function and fixed static valueJAROWMR2024-11-20
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* merge with maserJAROWMR2024-11-20