index
:
project-spc
loek/audio
loek/cleanup
loek/collision-system
loek/config
loek/hotfix
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
24-25 b13 spc: minor project engine
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example
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ecs.cpp
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Author
Age
*
`make format`
Loek Le Blansch
2024-11-15
*
merge `master` into `loek/cleanup`
Loek Le Blansch
2024-11-15
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\
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*
wrap lines at column 95 instead of 80
Loek Le Blansch
2024-11-15
*
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`make format`
Loek Le Blansch
2024-11-13
*
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fix scene_manager example
Loek Le Blansch
2024-11-13
*
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cleanup + fix examples
Loek Le Blansch
2024-11-13
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/
*
added physics system
jaroWMR
2024-11-07
*
update clang-tidy configuration
Loek Le Blansch
2024-11-07
*
Made name and tag const
max-001
2024-11-07
*
Made game_object_id const
max-001
2024-11-07
*
Fixed includes in example folder
max-001
2024-11-07
*
Moved Matadata to api folder (because it may be used by the game programmer)
max-001
2024-11-06
*
merge #18
Loek Le Blansch
2024-11-05
*
Merge remote-tracking branch 'origin/master' into max/gameobject
max-001
2024-11-05
*
Improved test by adding one Transform component too much
max-001
2024-11-05
*
Make format
max-001
2024-11-05
*
Improved test
max-001
2024-11-05
*
Improved test
max-001
2024-11-05
*
Added example
max-001
2024-11-05