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path: root/src/example/ecs.cpp
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* merge `master` into `loek/collision-system`Loek Le Blansch2024-11-20
* `make format`Loek Le Blansch2024-11-15
* merge `master` into `loek/cleanup`Loek Le Blansch2024-11-15
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| * wrap lines at column 95 instead of 80Loek Le Blansch2024-11-15
* | `make format`Loek Le Blansch2024-11-13
* | fix scene_manager exampleLoek Le Blansch2024-11-13
* | cleanup + fix examplesLoek Le Blansch2024-11-13
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* added physics systemjaroWMR2024-11-07
* update clang-tidy configurationLoek Le Blansch2024-11-07
* Made name and tag constmax-0012024-11-07
* Made game_object_id constmax-0012024-11-07
* Fixed includes in example foldermax-0012024-11-07
* Moved Matadata to api folder (because it may be used by the game programmer)max-0012024-11-06
* merge #18Loek Le Blansch2024-11-05
* Merge remote-tracking branch 'origin/master' into max/gameobjectmax-0012024-11-05
* Improved test by adding one Transform component too muchmax-0012024-11-05
* Make formatmax-0012024-11-05
* Improved testmax-0012024-11-05
* Improved testmax-0012024-11-05
* Added examplemax-0012024-11-05