index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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src
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example
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AITest.cpp
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Author
Age
*
update clang-format options
HEAD
master
Loek Le Blansch
5 days
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*
move game files
Loek Le Blansch
7 days
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*
Placed every class into seperate file
max-001
10 days
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*
timing fix
JAROWMR
2024-12-11
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*
Implemented oval path
max-001
2024-12-09
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*
Merge remote-tracking branch 'origin/master' into max/AI
max-001
2024-12-09
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*
Make format
max-001
2024-12-09
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*
Deleted unnecessary header
max-001
2024-12-09
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*
Added Doxygen
max-001
2024-12-09
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*
Implemented path_follow
max-001
2024-12-06
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*
Implemented flee and arrive behaviors
max-001
2024-12-06
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*
Improved example
max-001
2024-12-06
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*
Using Rigidbody from now on
max-001
2024-12-06
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*
Added script to shutdown game (by throwing an exception and not catching it)
max-001
2024-12-06
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*
Make format
max-001
2024-12-05
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*
Used Mediator
max-001
2024-12-05
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*
Implemeted seek behavior
max-001
2024-12-04
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*
Added AI component
max-001
2024-12-04
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*
Modified test and setup of AISystem
max-001
2024-12-04
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*
Setup test for AI
max-001
2024-12-04