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* | | add doxygen comments to Asset classLoek Le Blansch2024-10-05
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* | | move Asset from crepe::api to crepeLoek Le Blansch2024-10-05
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* | | rename Resource to AssetLoek Le Blansch2024-10-05
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* | | restructure unit tests and dummiesLoek Le Blansch2024-10-05
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* | `make format`Loek Le Blansch2024-10-01
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* | rename SoundSystem to SoundContext (2/2)Loek Le Blansch2024-10-01
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* | rename SoundSystem to SoundContext (1/2)Loek Le Blansch2024-10-01
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* | implement remaining Sound functionsLoek Le Blansch2024-10-01
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* | fix audio segfaultLoek Le Blansch2024-10-01
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* | WIP cleanup (broken, but more like the class diagram)Loek Le Blansch2024-09-29
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* | implement audio poc using facade classesLoek Le Blansch2024-09-29
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* | implement debug logging functions and fix sound system segfaultLoek Le Blansch2024-09-29
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* | more WIP audio facadeLoek Le Blansch2024-09-28
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* | WIP Audio API + facadeLoek Le Blansch2024-09-25
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* shuffle filesLoek Le Blansch2024-09-03
Moving all code into src/crepe allows you to add the src folder as SYSTEM INTERFACE, resulting in includes that look like `<crepe/xyz.h>`.