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| * | | | Improved examplemax-00111 days
| * | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AImax-00111 days
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| * | | | | Corrected accumulate_force()max-00111 days
| * | | | | Using Rigidbody from now onmax-00111 days
| * | | | | Make formatmax-00111 days
| * | | | | Modified game loopmax-00111 days
| * | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AImax-00111 days
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| * | | | | | Added some explanation to Vector2max-00111 days
| * | | | | | Make formatmax-00112 days
| * | | | | | Used Mediatormax-00112 days
| * | | | | | Merge remote-tracking branch 'origin/master' into max/AImax-00112 days
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| * | | | | | | Implemeted seek behaviormax-00113 days
| * | | | | | | Increased gameloop timemax-00113 days
| * | | | | | | Extended Vector2max-00113 days
| * | | | | | | Setup some behaviorsmax-00113 days
| * | | | | | | Added AI componentmax-00113 days
| * | | | | | | Modified test and setup of AISystemmax-00113 days
* | | | | | | | implemented feedback wouter, improved animator. however if spritesheet aspect...heavydemon217 days
* | | | | | | | fixed the aspect ratio and removed the ratio from sprite and give it to textu...heavydemon218 days
* | | | | | | | made sdlcontext not a singleton anymoreheavydemon219 days
* | | | | | | | removed singleton from SDLContext, problem now is cannot call functionalities...heavydemon219 days
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* | | | | | | merge masterLoek Le Blansch10 days
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| * | | | | | nitpick #59Loek Le Blansch10 days
| * | | | | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch10 days
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| | * | | | | | fixed testsheavydemon2110 days
| * | | | | | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch11 days
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| | * | | | | | make formatheavydemon2111 days
| | * | | | | | implemented feedbackheavydemon2111 days
| | * | | | | | make formatheavydemon2111 days
| | * | | | | | implemented final max feedbackheavydemon2111 days
| | * | | | | | added animatorsystem updateheavydemon2111 days
| | * | | | | | make formatheavydemon2111 days
| | * | | | | | merged masterheavydemon2111 days
| | * | | | | | Merge branch 'master' into decouplingheavydemon2111 days
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| | * | | | | | make formatheavydemon2113 days
| | * | | | | | implemented feedback, cameraValues need better name?heavydemon2113 days
| | * | | | | | fixed the one cycle aimatorsystem where it did not do the last frame_for the ...heavydemon2114 days
| | * | | | | | make formatheavydemon212024-12-02
| | * | | | | | added all the contructor strutcts for animator,sprite and cameraheavydemon212024-12-02
| | * | | | | | making struct constructorsheavydemon212024-12-02
| | * | | | | | tmp commitheavydemon212024-12-02
| | * | | | | | comments i animator and sprite. added sprite indepentdent scale and angleheavydemon212024-12-02
| | * | | | | | make formatheavydemon212024-11-30
| | * | | | | | improved animatorheavydemon212024-11-30
| | * | | | | | cleaner camera implementationheavydemon212024-11-30
| | * | | | | | zoomed viewportheavydemon212024-11-30
| | * | | | | | first version of new viewport floats without the use of sdl functionsheavydemon212024-11-30
| | * | | | | | working floating point black barsheavydemon212024-11-29
| * | | | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepeLoek Le Blansch11 days
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| | * | | | | | make formatJAROWMR11 days