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path: root/src/crepe
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* fixed 0 division and duplicate startWBoerenkamps7 days
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* removed autoWBoerenkamps8 days
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* checked for 0 divisionWBoerenkamps8 days
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* removed unused functions and friend relationssWBoerenkamps8 days
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* switched doxygenWBoerenkamps8 days
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* added doxygensWBoerenkamps8 days
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* fixed a small mistake in sceneManager and added the load_next_scene to the loopWBoerenkamps8 days
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* removed white line and standard target fps = 60WBoerenkamps8 days
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* merge masterWBoerenkamps8 days
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* Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps8 days
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| * hotfix draw callheavydemon218 days
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| * revert #66 except for `src/test/InputTest.cpp`Loek Le Blansch8 days
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| * fixed inputtest test because of adjusting inputtest values. however ↵heavydemon219 days
| | | | | | | | inputtest passes while sdlcontext returns pixel coordinates?????
* | changed some function namesWBoerenkamps8 days
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* | make formatWBoerenkamps9 days
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* | added scaled fixed delta timeWBoerenkamps9 days
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* | removed commentsWBoerenkamps10 days
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* | added line breakWBoerenkamps10 days
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* | removed duplicate dispatchWBoerenkamps10 days
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* | make formatWBoerenkamps10 days
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* | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps10 days
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| * nitpick #59Loek Le Blansch11 days
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| * Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch11 days
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| | * fixed testsheavydemon2111 days
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| * | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch11 days
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| | * make formatheavydemon2111 days
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| | * implemented feedbackheavydemon2111 days
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| | * make formatheavydemon2111 days
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| | * implemented final max feedbackheavydemon2111 days
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| | * added animatorsystem updateheavydemon2111 days
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| | * make formatheavydemon2111 days
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| | * merged masterheavydemon2111 days
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| | * Merge branch 'master' into decouplingheavydemon2111 days
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| | * | make formatheavydemon2113 days
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| | * | implemented feedback, cameraValues need better name?heavydemon2113 days
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| | * | fixed the one cycle aimatorsystem where it did not do the last frame_for the ↵heavydemon212024-12-03
| | | | | | | | | | | | | | | | full duration
| | * | make formatheavydemon212024-12-02
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| | * | added all the contructor strutcts for animator,sprite and cameraheavydemon212024-12-02
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| | * | making struct constructorsheavydemon212024-12-02
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| | * | tmp commitheavydemon212024-12-02
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| | * | comments i animator and sprite. added sprite indepentdent scale and angleheavydemon212024-12-02
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| | * | make formatheavydemon212024-11-30
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| | * | improved animatorheavydemon212024-11-30
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| | * | cleaner camera implementationheavydemon212024-11-30
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| | * | zoomed viewportheavydemon212024-11-30
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| | * | first version of new viewport floats without the use of sdl functionsheavydemon212024-11-30
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| | * | working floating point black barsheavydemon212024-11-29
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| * | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepeLoek Le Blansch11 days
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| | * | | make formatJAROWMR11 days
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| | * | | review feedbackJAROWMR11 days
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