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* resolution for circle circle and box circleJAROWMR2024-12-02
* removed commentsJAROWMR2024-12-01
* merge with masterJAROWMR2024-12-01
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| * `make format`Loek Le Blansch2024-11-28
| * implemented loek feedbackheavydemon212024-11-28
| * sprite had include wrong orderheavydemon212024-11-28
| * make formatheavydemon212024-11-28
| * adjusted more it should now be finsishedheavydemon212024-11-28
| * removed animator rectangleheavydemon212024-11-28
| * implemented feedback to have draw structheavydemon212024-11-28
| * making test work againheavydemon212024-11-28
| * Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-28
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| | * Merge branch 'max/ecs' of github.com:lonkaars/crepeLoek Le Blansch2024-11-27
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| | | * Renamed componentArray to component_arraymax-0012024-11-26
| | | * Improved delete_all_components()max-0012024-11-26
| | | * It is now possible to reset the persistent flagmax-0012024-11-26
| | | * Replaced vector by unordered_mapmax-0012024-11-26
| | | * Make formatmax-0012024-11-24
| | | * Corrected includemax-0012024-11-24
| | | * Merge remote-tracking branch 'origin/master' into max/ecsmax-0012024-11-24
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| | | * | Implemented persistent objectsmax-0012024-11-22
| * | | | adjusted texture and sprite to hold a texture, instead of referenceheavydemon212024-11-28
| * | | | make formatheavydemon212024-11-28
| * | | | feedback implementedheavydemon212024-11-28
| * | | | implemented feedback. biggest changes are teh camera_ref removedheavydemon212024-11-27
| * | | | make format and offset for the cameara relative from the transform gameobjectheavydemon212024-11-27
| * | | | removed shared_ptr from spriteheavydemon212024-11-27
| * | | | implemented feedback, removed width so that user only can set height.heavydemon212024-11-27
| * | | | removed most static cast because of camera sizes vec2 -> ivec2heavydemon212024-11-27
| * | | | implemented feedback on PR40 and made camera sizes ivec2heavydemon212024-11-27
| * | | | implemented all the feedbackheavydemon212024-11-26
| * | | | make formatheavydemon212024-11-26
| * | | | added window default config settingsheavydemon212024-11-26
| * | | | adjusted vector2 to vec2heavydemon212024-11-26
| * | | | Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-26
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| | * | | nitpick #50Loek Le Blansch2024-11-24
| | * | | Merge branch 'max/scenes' of github.com:lonkaars/crepeLoek Le Blansch2024-11-24
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| | | * | | Implemented feedbackmax-0012024-11-24
| | | * | | Merge remote-tracking branch 'origin/master' into max/scenesmax-0012024-11-24
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| | | * | | Little fix (typo)max-0012024-11-22
| | | * | | Replaced ComponentManager reference by OptionalRef for late bindingmax-0012024-11-22
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| | * | | Merge branch 'wouter/gameloop' of github.com:lonkaars/crepeLoek Le Blansch2024-11-24
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| | | * | | fixed loop fixWBoerenkamps2024-11-22
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| | * | / fix RenderSystem unit test path resolution + reset Config before each testloek/hotfixLoek Le Blansch2024-11-22
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| * | | fixed a rezing and camera origin is now middlepointheavydemon212024-11-25
| * | | added doxygen commentsheavydemon212024-11-22
| * | | make formatheavydemon212024-11-22
| * | | working moving camera, flip animations, resizing with animations, and black barsheavydemon212024-11-22
| * | | working scaling image with scaling world to screenheavydemon212024-11-22
| * | | working aspect ratio in world units. and add pillarboxing/letterboxing depend...heavydemon212024-11-22