Commit message (Collapse) | Author | Age | |
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* | working resource manager and textures and sprite to new standard | heavydemon21 | 2024-10-02 |
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* | removed submodule and updating resource_manager | heavydemon21 | 2024-10-01 |
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* | Merge branch 'loek/audio' into niels/resource-manager | heavydemon21 | 2024-10-01 |
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| * | `make format` | Loek Le Blansch | 2024-10-01 |
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| * | rename SoundSystem to SoundContext (2/2) | Loek Le Blansch | 2024-10-01 |
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| * | rename SoundSystem to SoundContext (1/2) | Loek Le Blansch | 2024-10-01 |
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| * | implement remaining Sound functions | Loek Le Blansch | 2024-10-01 |
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| * | fix audio segfault | Loek Le Blansch | 2024-10-01 |
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| * | WIP cleanup (broken, but more like the class diagram) | Loek Le Blansch | 2024-09-29 |
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| * | implement audio poc using facade classes | Loek Le Blansch | 2024-09-29 |
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| * | implement debug logging functions and fix sound system segfault | Loek Le Blansch | 2024-09-29 |
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| * | more WIP audio facade | Loek Le Blansch | 2024-09-28 |
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| * | WIP Audio API + facade | Loek Le Blansch | 2024-09-25 |
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* | | Added resources to crepe | heavydemon21 | 2024-10-01 |
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* | shuffle files | Loek Le Blansch | 2024-09-03 |
Moving all code into src/crepe allows you to add the src folder as SYSTEM INTERFACE, resulting in includes that look like `<crepe/xyz.h>`. |