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* working resource manager and textures and sprite to new standardheavydemon212024-10-02
* removed submodule and updating resource_managerheavydemon212024-10-01
* Merge branch 'loek/audio' into niels/resource-managerheavydemon212024-10-01
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| * `make format`Loek Le Blansch2024-10-01
| * rename SoundSystem to SoundContext (2/2)Loek Le Blansch2024-10-01
| * rename SoundSystem to SoundContext (1/2)Loek Le Blansch2024-10-01
| * implement remaining Sound functionsLoek Le Blansch2024-10-01
| * fix audio segfaultLoek Le Blansch2024-10-01
| * WIP cleanup (broken, but more like the class diagram)Loek Le Blansch2024-09-29
| * implement audio poc using facade classesLoek Le Blansch2024-09-29
| * implement debug logging functions and fix sound system segfaultLoek Le Blansch2024-09-29
| * more WIP audio facadeLoek Le Blansch2024-09-28
| * WIP Audio API + facadeLoek Le Blansch2024-09-25
* | Added resources to crepeheavydemon212024-10-01
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* shuffle filesLoek Le Blansch2024-09-03