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* Merge branch 'master' into niels/renderingheavydemon212024-10-23
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| * move user-facing classes to api namespaceLoek Le Blansch2024-10-23
* | rendering and asset_manager pocheavydemon212024-10-23
* | fixed everything and can now work with new compiler, example rendering and ma...heavydemon212024-10-22
* | soundheavydemon212024-10-22
* | Merge branch 'master' into niels/renderingheavydemon212024-10-22
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| * incorporate feedbackLoek Le Blansch2024-10-21
| * merge master into loek/scriptsLoek Le Blansch2024-10-18
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| * | `make format`Loek Le Blansch2024-10-17
| * | use unique_ptr instead of manual memory management in behaviorscriptLoek Le Blansch2024-10-16
| * | properly clean up Script instanceLoek Le Blansch2024-10-16
| * | fix user script implementationLoek Le Blansch2024-10-16
| * | WIP behavior script (problems)Loek Le Blansch2024-10-13
| * | fix constructor/destructor member visibility for component managerLoek Le Blansch2024-10-12
* | | merged further and changed to standardheavydemon212024-10-22
* | | Merge branch 'master' into niels/renderingheavydemon212024-10-22
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| * | `make format`Loek Le Blansch2024-10-17
| * | Make formatmax-0012024-10-16
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| * use find_package instead of add_subdirectoryLoek Le Blansch2024-10-10
| * WIP ScriptSystemLoek Le Blansch2024-10-06
| * `make format`Loek Le Blansch2024-10-06
| * move components to separate filesLoek Le Blansch2024-10-06
| * add components_internal exampleLoek Le Blansch2024-10-06
| * code standard v3Loek Le Blansch2024-10-06
| * WIP more code style enforcementsLoek Le Blansch2024-10-06
| * copy homemade ECS to crepe + correct code styleLoek Le Blansch2024-10-06
| * `make format` + clang-tidyLoek Le Blansch2024-10-05
| * add doxygen comments to Asset classLoek Le Blansch2024-10-05
| * move Asset from crepe::api to crepeLoek Le Blansch2024-10-05
| * rename Resource to AssetLoek Le Blansch2024-10-05
| * restructure unit tests and dummiesLoek Le Blansch2024-10-05
* | rendering and facadeheavydemon212024-10-22
* | rendering systemheavydemon212024-10-08
* | changed sound backheavydemon212024-10-03
* | working resource manager and textures and sprite to new standardheavydemon212024-10-02
* | removed submodule and updating resource_managerheavydemon212024-10-01
* | Merge branch 'loek/audio' into niels/resource-managerheavydemon212024-10-01
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| * `make format`Loek Le Blansch2024-10-01
| * rename SoundSystem to SoundContext (2/2)Loek Le Blansch2024-10-01
| * rename SoundSystem to SoundContext (1/2)Loek Le Blansch2024-10-01
| * implement remaining Sound functionsLoek Le Blansch2024-10-01
| * fix audio segfaultLoek Le Blansch2024-10-01
| * WIP cleanup (broken, but more like the class diagram)Loek Le Blansch2024-09-29
| * implement audio poc using facade classesLoek Le Blansch2024-09-29
| * implement debug logging functions and fix sound system segfaultLoek Le Blansch2024-09-29
| * more WIP audio facadeLoek Le Blansch2024-09-28
| * WIP Audio API + facadeLoek Le Blansch2024-09-25
* | Added resources to crepeheavydemon212024-10-01
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* shuffle filesLoek Le Blansch2024-09-03