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Commit message (Expand)AuthorAge
* Adjusted rendering so that now a gameobject can have multiple sprites with pa...heavydemon2113 days
* adjusted renderingsystemheavydemon212024-11-11
* adjusted rendering and exampleheavydemon212024-11-11
* rendering particleheavydemon212024-11-11
* Merge branch 'jaro/particle-system-master' into niels/RenderingParticleheavydemon212024-11-11
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| * clang format and tidyJAROWMR2024-11-10
| * Merge branch 'master' of github.com:lonkaars/crepe into jaro/particle-system-...JAROWMR2024-11-10
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| * | changed includesJAROWMR2024-11-10
| * | added forward declaration and const reference spriteJAROWMR2024-11-10
| * | added comments and code standardJAROWMR2024-11-10
| * | improved readablity codeJAROWMR2024-11-10
| * | added boundary tests and added functionalityJAROWMR2024-11-10
| * | added tests and fixed bugs in systemJAROWMR2024-11-10
| * | added unit test for particlesJAROWMR2024-11-10
| * | fixed buildJAROWMR2024-11-08
| * | particle updatedJaro2024-11-08
* | | adjusted render a little and added a error img of the chosen img did not load...heavydemon212024-11-11
* | | Adjusted rendering to make it work with newer systemheavydemon212024-11-11
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* | nitpicks (merge #27)Loek Le Blansch2024-11-08
* | Merge branch 'niels/cleanup' of github.com:lonkaars/crepeLoek Le Blansch2024-11-08
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| * fixed all the RAIIheavydemon212024-11-08
| * Made it RAIIheavydemon212024-11-08
| * updated to satisfy the code reviewheavydemon212024-11-08
| * fixed include code-styleheavydemon212024-11-08
| * fixed the includes and const settingsheavydemon212024-11-08
| * todo's animator systemheavydemon212024-11-08
| * code styleheavydemon212024-11-08
* | `make format`Loek Le Blansch2024-11-08
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* merge `master` into `loek/savemgr`Loek Le Blansch2024-11-07
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| * merge #25 + nitpickingLoek Le Blansch2024-11-07
| * corrected doxygen commentjaroWMR2024-11-07
| * Make formatmax-0012024-11-07
| * remove sdlappjaroWMR2024-11-07
| * added physics systemjaroWMR2024-11-07
| * update clang-tidy configurationLoek Le Blansch2024-11-07
| * add game_object_id_t typeLoek Le Blansch2024-11-07
| * no more singleton systemsLoek Le Blansch2024-11-07
| * merge #20Loek Le Blansch2024-11-07
| * Merge remote-tracking branch 'origin/master' into max/big-cleanupmax-0012024-11-07
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| | * fix script example segmentation faultLoek Le Blansch2024-11-07
| * | Made id constmax-0012024-11-07
| * | Made name and tag constmax-0012024-11-07
| * | Made game_object_id constmax-0012024-11-07
| * | Removed destructormax-0012024-11-07
| * | Merge remote-tracking branch 'origin/master' into max/big-cleanupmax-0012024-11-07
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| | * fix code standard and merge #19Loek Le Blansch2024-11-06
| | * Merge remote-tracking branch 'origin/master' into max/scenesmax-0012024-11-06
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| | * | Renamed methods and replaced the queue with a simple stringmax-0012024-11-06
| | * | Used const references instead of pass by valuemax-0012024-11-06
| | * | Make formatmax-0012024-11-06