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Commit message (Collapse)AuthorAge
* include fixWBoerenkamps2024-12-12
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* made return unsigned intWBoerenkamps2024-12-12
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* Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-12-12
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| * revertedJAROWMR2024-12-12
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| * change get fixed_dt to floatJAROWMR2024-12-12
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| * made better readableJAROWMR2024-12-12
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| * updated constraintsJAROWMR2024-12-12
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| * change get dtJAROWMR2024-12-12
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| * Merge branch 'master' of github.com:lonkaars/crepe into ↵JAROWMR2024-12-12
| |\ | | | | | | | | | jaro/physics-system-improvement
| | * `make format`Loek Le Blansch2024-12-12
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| * | make formatJAROWMR2024-12-12
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| * | removed merge fileJAROWMR2024-12-12
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| * | fixed gameJAROWMR2024-12-12
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| * | timing fixJAROWMR2024-12-11
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| * | added fixed updateJAROWMR2024-12-11
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| * | merge masterJAROWMR2024-12-11
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| | * removed \class rendersystemheavydemon212024-12-11
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| | * removed \class in sdlcontextheavydemon212024-12-11
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| | * Merge branch 'master' into niels/UIheavydemon212024-12-11
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| | * | make formatheavydemon212024-12-11
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| | * | include order fixedheavydemon212024-12-11
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| | * | Merge branch 'master' into niels/UIheavydemon212024-12-11
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| | * | | make formatheavydemon212024-12-11
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| | * | | updated the code so that get_events() calculates pixel units to game unitsheavydemon212024-12-11
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| | * | | Merge branch 'master' into niels/UIheavydemon212024-12-11
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| | * | | | making rendering fonts and UIheavydemon212024-12-09
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| * | | | | use fixed delta timeJAROWMR2024-12-07
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| * | | | | fixed transformJAROWMR2024-12-07
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| * | | | | restored fileJAROWMR2024-12-07
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| * | | | | restore fileJAROWMR2024-12-07
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| * | | | | improved physics for AIJAROWMR2024-12-07
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| * | | | | pulled AIJAROWMR2024-12-07
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* | | | | | | fps fix + regression testWBoerenkamps2024-12-12
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* | | | | | last changesWBoerenkamps2024-12-11
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* | | | | | mege with masterWBoerenkamps2024-12-11
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| * | | | | reverted to masterheavydemon212024-12-11
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| * | | | | implemented feedbackheavydemon212024-12-11
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| * | | | | make formatheavydemon212024-12-11
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| * | | | | adjusted aspect ratioheavydemon212024-12-11
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| * | | | | Merge branch 'master' into niels/remove_singletonheavydemon212024-12-11
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| * | | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon212024-12-10
| | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| * | | | | fixed the aspect ratio and removed the ratio from sprite and give it to ↵heavydemon212024-12-09
| | | | | | | | | | | | | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off
| * | | | | made sdlcontext not a singleton anymoreheavydemon212024-12-08
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| * | | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
* | | | | | fps to unsignedWBoerenkamps2024-12-11
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* | | | | | make formatWBoerenkamps2024-12-11
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* | | | | | feedback changed and merge workingWBoerenkamps2024-12-11
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* | | | | | Merge branch 'wouter/gameloop' of https://github.com/lonkaars/crepe into ↵WBoerenkamps2024-12-11
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | wouter/gameloop
| * | | | | | `make format`wouter/gameloopLoek Le Blansch2024-12-11
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| * | | | | | WIP fix LoopTimerManagerLoek Le Blansch2024-12-11
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