index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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*
fixed everything and can now work with new compiler, example rendering and ma...
heavydemon21
2024-10-22
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sound
heavydemon21
2024-10-22
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Merge branch 'master' into niels/rendering
heavydemon21
2024-10-22
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incorporate feedback
Loek Le Blansch
2024-10-21
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merge master into loek/scripts
Loek Le Blansch
2024-10-18
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`make format`
Loek Le Blansch
2024-10-17
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use unique_ptr instead of manual memory management in behaviorscript
Loek Le Blansch
2024-10-16
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properly clean up Script instance
Loek Le Blansch
2024-10-16
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fix user script implementation
Loek Le Blansch
2024-10-16
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WIP behavior script (problems)
Loek Le Blansch
2024-10-13
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fix constructor/destructor member visibility for component manager
Loek Le Blansch
2024-10-12
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merged further and changed to standard
heavydemon21
2024-10-22
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Merge branch 'master' into niels/rendering
heavydemon21
2024-10-22
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`make format`
Loek Le Blansch
2024-10-17
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Make format
max-001
2024-10-16
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use find_package instead of add_subdirectory
Loek Le Blansch
2024-10-10
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WIP ScriptSystem
Loek Le Blansch
2024-10-06
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`make format`
Loek Le Blansch
2024-10-06
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move components to separate files
Loek Le Blansch
2024-10-06
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add components_internal example
Loek Le Blansch
2024-10-06
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code standard v3
Loek Le Blansch
2024-10-06
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WIP more code style enforcements
Loek Le Blansch
2024-10-06
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copy homemade ECS to crepe + correct code style
Loek Le Blansch
2024-10-06
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`make format` + clang-tidy
Loek Le Blansch
2024-10-05
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add doxygen comments to Asset class
Loek Le Blansch
2024-10-05
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move Asset from crepe::api to crepe
Loek Le Blansch
2024-10-05
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rename Resource to Asset
Loek Le Blansch
2024-10-05
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restructure unit tests and dummies
Loek Le Blansch
2024-10-05
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rendering and facade
heavydemon21
2024-10-22
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rendering system
heavydemon21
2024-10-08
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changed sound back
heavydemon21
2024-10-03
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working resource manager and textures and sprite to new standard
heavydemon21
2024-10-02
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removed submodule and updating resource_manager
heavydemon21
2024-10-01
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Merge branch 'loek/audio' into niels/resource-manager
heavydemon21
2024-10-01
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`make format`
Loek Le Blansch
2024-10-01
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rename SoundSystem to SoundContext (2/2)
Loek Le Blansch
2024-10-01
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rename SoundSystem to SoundContext (1/2)
Loek Le Blansch
2024-10-01
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implement remaining Sound functions
Loek Le Blansch
2024-10-01
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fix audio segfault
Loek Le Blansch
2024-10-01
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WIP cleanup (broken, but more like the class diagram)
Loek Le Blansch
2024-09-29
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implement audio poc using facade classes
Loek Le Blansch
2024-09-29
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implement debug logging functions and fix sound system segfault
Loek Le Blansch
2024-09-29
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more WIP audio facade
Loek Le Blansch
2024-09-28
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WIP Audio API + facade
Loek Le Blansch
2024-09-25
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Added resources to crepe
heavydemon21
2024-10-01
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shuffle files
Loek Le Blansch
2024-09-03