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Commit message (Collapse)AuthorAge
* include fixWBoerenkamps12 days
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* made return unsigned intWBoerenkamps12 days
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* Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps12 days
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| * revertedJAROWMR12 days
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| * change get fixed_dt to floatJAROWMR12 days
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| * made better readableJAROWMR12 days
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| * updated constraintsJAROWMR12 days
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| * change get dtJAROWMR12 days
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| * Merge branch 'master' of github.com:lonkaars/crepe into ↵JAROWMR12 days
| |\ | | | | | | | | | jaro/physics-system-improvement
| | * `make format`Loek Le Blansch12 days
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| * | make formatJAROWMR12 days
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| * | removed merge fileJAROWMR12 days
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| * | fixed gameJAROWMR12 days
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| * | timing fixJAROWMR13 days
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| * | added fixed updateJAROWMR13 days
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| * | merge masterJAROWMR13 days
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| | * removed \class rendersystemheavydemon2113 days
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| | * removed \class in sdlcontextheavydemon2113 days
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| | * Merge branch 'master' into niels/UIheavydemon2113 days
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| | * | make formatheavydemon2113 days
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| | * | include order fixedheavydemon2113 days
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| | * | Merge branch 'master' into niels/UIheavydemon2113 days
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| | * | | make formatheavydemon2113 days
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| | * | | updated the code so that get_events() calculates pixel units to game unitsheavydemon2113 days
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| | * | | Merge branch 'master' into niels/UIheavydemon2113 days
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| | * | | | making rendering fonts and UIheavydemon212024-12-09
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| * | | | | use fixed delta timeJAROWMR2024-12-07
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| * | | | | fixed transformJAROWMR2024-12-07
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| * | | | | restored fileJAROWMR2024-12-07
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| * | | | | restore fileJAROWMR2024-12-07
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| * | | | | improved physics for AIJAROWMR2024-12-07
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| * | | | | pulled AIJAROWMR2024-12-07
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* | | | | | | fps fix + regression testWBoerenkamps12 days
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* | | | | | last changesWBoerenkamps13 days
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* | | | | | mege with masterWBoerenkamps13 days
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| * | | | | reverted to masterheavydemon2113 days
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| * | | | | implemented feedbackheavydemon2113 days
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| * | | | | make formatheavydemon2113 days
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| * | | | | adjusted aspect ratioheavydemon2113 days
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| * | | | | Merge branch 'master' into niels/remove_singletonheavydemon2113 days
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| * | | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon2114 days
| | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| * | | | | fixed the aspect ratio and removed the ratio from sprite and give it to ↵heavydemon212024-12-09
| | | | | | | | | | | | | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off
| * | | | | made sdlcontext not a singleton anymoreheavydemon212024-12-08
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| * | | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
* | | | | | fps to unsignedWBoerenkamps13 days
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* | | | | | make formatWBoerenkamps13 days
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* | | | | | feedback changed and merge workingWBoerenkamps13 days
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* | | | | | Merge branch 'wouter/gameloop' of https://github.com/lonkaars/crepe into ↵WBoerenkamps13 days
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | wouter/gameloop
| * | | | | | `make format`wouter/gameloopLoek Le Blansch13 days
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| * | | | | | WIP fix LoopTimerManagerLoek Le Blansch13 days
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