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| * | | | | small {} changesWBoerenkamps2024-11-27
| * | | | | added RefVectorWBoerenkamps2024-11-27
| * | | | | pr feedbackWBoerenkamps2024-11-27
| * | | | | extra enterWBoerenkamps2024-11-25
| * | | | | removed some unnecesary headersWBoerenkamps2024-11-25
| * | | | | added doxygen commentWBoerenkamps2024-11-25
| * | | | | removed gameLoop exampleWBoerenkamps2024-11-25
| * | | | | added entersWBoerenkamps2024-11-25
| * | | | | changed enum nameWBoerenkamps2024-11-25
| * | | | | make formatWBoerenkamps2024-11-25
| * | | | | code standard fixingWBoerenkamps2024-11-25
| * | | | | button test workingWBoerenkamps2024-11-25
| * | | | | most test workingWBoerenkamps2024-11-25
| * | | | | creating inputSystem testsWBoerenkamps2024-11-24
| * | | | | mergeWBoerenkamps2024-11-24
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| * | | | | | input facadeWBoerenkamps2024-11-24
| * | | | | | button handlingWBoerenkamps2024-11-19
| * | | | | | sdl changesWBoerenkamps2024-11-18
| * | | | | | added mouse and key event triggeringWBoerenkamps2024-11-18
| * | | | | | Merge branch 'wouter/events' into wouter/inputSystemWBoerenkamps2024-11-18
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| * | | | | | | added keycode conversionWBoerenkamps2024-11-18
* | | | | | | | make formatheavydemon212024-12-04
* | | | | | | | implemented feedback, cameraValues need better name?heavydemon212024-12-04
* | | | | | | | fixed the one cycle aimatorsystem where it did not do the last frame_for the ...heavydemon212024-12-03
* | | | | | | | make formatheavydemon212024-12-02
* | | | | | | | added all the contructor strutcts for animator,sprite and cameraheavydemon212024-12-02
* | | | | | | | making struct constructorsheavydemon212024-12-02
* | | | | | | | tmp commitheavydemon212024-12-02
* | | | | | | | comments i animator and sprite. added sprite indepentdent scale and angleheavydemon212024-12-02
* | | | | | | | make formatheavydemon212024-11-30
* | | | | | | | improved animatorheavydemon212024-11-30
* | | | | | | | cleaner camera implementationheavydemon212024-11-30
* | | | | | | | zoomed viewportheavydemon212024-11-30
* | | | | | | | first version of new viewport floats without the use of sdl functionsheavydemon212024-11-30
* | | | | | | | working floating point black barsheavydemon212024-11-29
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* | | | | | | `make format`Loek Le Blansch2024-11-28
* | | | | | | implemented loek feedbackheavydemon212024-11-28
* | | | | | | sprite had include wrong orderheavydemon212024-11-28
* | | | | | | make formatheavydemon212024-11-28
* | | | | | | adjusted more it should now be finsishedheavydemon212024-11-28
* | | | | | | removed animator rectangleheavydemon212024-11-28
* | | | | | | implemented feedback to have draw structheavydemon212024-11-28
* | | | | | | making test work againheavydemon212024-11-28
* | | | | | | Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-28
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| * | | | | | Merge branch 'max/ecs' of github.com:lonkaars/crepeLoek Le Blansch2024-11-27
| |\ \ \ \ \ \ | | |_|_|/ / / | |/| | | | |
| | * | | | | Renamed componentArray to component_arraymax-0012024-11-26
| | * | | | | Improved delete_all_components()max-0012024-11-26
| | * | | | | It is now possible to reset the persistent flagmax-0012024-11-26
| | * | | | | Replaced vector by unordered_mapmax-0012024-11-26
| | * | | | | Make formatmax-0012024-11-24